there's a bug where the shrinking stuff or sometimes one of the vampire hunters will just have a completely flat chest, not like bra of holding, blank skin
can someone pls tell me how to stop the fucking deter thief from stealing from me I have been going back day by day trying to see if it would tell me, but it didn't I'm losing my mind cause of that damn thief
Once the girl who turns into stone appears she gives you a curse scroll, drag that to your jar and next time the thief comes and steals from you she gets cursed and the next time she comes she gives you all your gold back
Another awesome update finished for now, and with an easy to find metric for completion! 585 is the maximum gold by the end, or have I missed something in my not-quite-fine-toothed combing?
Another update, another truck load of god tier content! Fantastic work! Also, would you mind adding a WIP tag to items that have no current usage in game?
Thank you!
I think I’m going to pass on that. The game is linear; no optional sidequests. If you haven’t used something yet, it’s because it can’t be used yet.
Gotta give the mage her spellbook back.
If you don’t HAVE a spellbook, you may need to replay day 12 and only give her one book when she passes through. Small bug lets you give her booth, whoops.
Really enjoying this game so far and looking forward to its development!
If I may make a suggestion for the future, and if this isn't already planned, could you make it so that all the bottles each have a unique symbol on them? I think it would be interesting to have them as an extra memory device, and it may be more colorblind friendly
Blessed day, the major update has arrived! My one qualm that is not a bug: Please give us a way back to the main menu. Having to close the game every time is a tad annoying
The character I used the blueberry potion on bugged out for me. First they rolled away before pressing Continue then the character model kinda just phased through the bottom middle of the screen until I pressed Continue (desktop pc download version).
Hah yes that button. It might be worth checking to see if the character rolls away in Sandbox Mode when using the blueberry potion there as well. I haven't farmed enough to unlock that potion yet there.
Thank you for the report!
The web version is working on my laptop, and the files are all named index (which is my understanding to be the default name for a web based game to open up in browser)
Do you still have the issue if you try playing on firefox or another browser?
After doing my due diligence, trying the big 5 browsers (chrome, edge, firefox, opera, and safari) It worked on every single on except for Chrome. Of interesting note: The loading bar on edge is grey instead of blue!
Thank you for checking!
It could be a Chrome memory restriction thing? There are settings somewhere for how much data Chrome allows itself to store.
But I’m glad you have readily available options!
I'll stop editing for now, just let me know if any of this is helpful and if you need anything else.
So, I have consistently found a bug where on day 8, if I restart the day twice, once I click on anything but the continue button the game instantly closes. So, I figured out why I'm struggling with the milk potion. Idk if it's a missing asset or just a placeholder, but all there is to represent a bra of holding is a thin gray outline on customers facing forward. I'm still at a loss for how to tell for the thieves
Oh, and once the game crashes, it can't be relaunched if you're using the itch desktop app, and needs to be un and re-installed.
I also got this warning when I launched it with the console application "
WARNING: res://Shaders/SkinMaterial.tres: In external resource #0, invalid UID: uid://c4pamjqhprcda - using text path is
at: open (core/io/resource_format_binary.cpp:1086)"
After mousing over your boobs on day 8 the console just started spitting out constantly decreasing decimals, starting at 0.1 and decreasing
0.1
0.09674818597151
0.09365244536941
0.0907029478458
0.087890625
0.08520710059172
0.08264462809917
0.08019603475162
0.07785467128028
0.07561436672968
0.0734693877551
0.07141440190438
0.06944444444444
0.06755488834678
0.06574141709277
I also got this console error when reloading the day on day 8 "
So, it seems when I launch with the console file I can get around the day 8 reloading bug. Maybe it had something to do with launching the game from the itch app, since that's how I was launching it, but I imagine you were just launching the application file, so maybe there's a difference between the just launching the game and launching it with the console file
It seems restarting the day on day 9 causes a crash after a few clicks. I'm trying to also monitor ram usage, but nothing seems out of the ordinary. I'll do a little more testing.
So after a bit more testing it seems to only crash when an interactable item is clicked before Skee is fully in position. Mind you, this is playing the game after having lauched it via the console file.
Reloading day 10 will crash almost instantly after clicking anywhere, regardless of how the game is launched.
Wow, you’ve been diligent! Thank you for your help tracking this down!
GOOD NEWS! I HAVE FIXED THE FREEZING ISSUE! Game updated.
Punchline is basically a corrupted item that isn’t even in active use, but it’s been sitting offscreen, ready for week 3. Devlog has more info, but, yeah!
Thank you so much for your help, Stardewbrianna! It was invaluable!
just got done with week two! was super excited when i saw how early i was to the update! Absolutely fantastic update by the way I love all the new potions and puzzle elements introduced this week as well as the characters. I only ran into one small bug on day thirteen where upon handing the vamp hunter mage her spellbook back, the game crashed but it didnt occur on relaunch, and this was before you shut down the downloads page to resolve critical bugs. Hats off to you!
I just got done having fun with the new update of this game and to be completely honest,keep going with these amazing updates and unique mechanics in this game because i don't just love them but every else here who play your game also love it too. i really hope the next update is just as amazing as this update but i do have a little suggestion: take a small break or read are comments to find good way to either add to the game or just find bugs that we find in your game so you can fix it before the next update
so i run into a new bug that remove the ability to mix potion hard locking the game at day 13 had at least over 20 crash any time i try to reset a day. iam pretty much unable to make any more progress at this point
also it seems iam unable to get more gold anymore for some reason.
I’ve fixed the 0 gold bug, and I’m trying some things to fight the freezing.
Thank you for the feedback, it really helps, and your patience. Doing everything I can!
this game is a masterpiece, perhaps the best tf centric game i've ever played. i hope that in the future there will be more events in which the potionseller themself is transformed. also like a previous comment i do hope there will be monster tf added in some way.
one small bug i've encountered on the web version is that i never actually got any gold, at the end of every day it just said i had 0 total no matter how well i actually did.
Thank you so much! That’s some high praise!
And don’t worry; more is in store for Dear Potion Seller.
WOOF! Yeah, that’s a problem.
When you go to the main menu and check out Sandbox Mode, does it say “Gold: 0” at the top, or a positive amount?
That will help me determine if the problem is with the gold DISPLAY on the day-end screen, or if it’s not counting gold at all.
Yes, it said "gold: 0" in the sandbox, and when I went to try and buy any of those unlockable options nothing happens. Leads me to believe it's not just a display problem.
Glad to help. One thing I forgot to say before is that as a colorblind person, the option to indicate the gem colors was very helpful, and I hope you'll add something similar for the weapon enchantments. Keep up the good work!
I think I’ve resolved the 0 gold issue.
And I will be putting the Holy aura on the “todo” list for the colorblind mode!
(gotta figure out why some peoples’ games are freezing first though)
some things seem to be a bit broken in the downloadable version. I've tried editing the walk speed multiple times but it keeps resetting to max (though that's what it was set to already)
the REAL problem is on day 9 when the gold thief comes back. the game just doesn't let me mix a potion for some reason, so until that's fixed I'm at a wall. (any thought to moving saves from browser to download and vice versa by chance?)
well might be good to add that to the walkthrough, but now I'm running into an even worse problem on day 13 the vamp gave us 3 cursed boxes, but thanks to getting the bra chunk and empty bimbonomicon I can only see 2 of them, and so far it's always the box I *can't get to* that's the safe one, so I'm once again hitting a dead wall that, or the tell about which box is safe is WAY too subtle
It sounds like you have one more item than you should, and the shelf is overfull!
Can you please send me a picture of your item shelf so I can tell which item failed to despawn?
Indeed it is! It’s an anti-brute-force measure!
It’s that dastardly Bell! That should have been removed ages ago! I will get that solved. (and I’ll force the game to delete it past day 7 or so, so you don’t have to start over once I update the game)
Thanks for the help!
got a bug on Day 12 where the text doesn't pop up for the skeleton and you can progress
currently experiencing some major bugs with day 12, like sometimes the mix button not working at all, and some others like the continue button not working
another problem is the menu, the buttons not working properly like Story Mode
Unsure where else to put this but the biggest bug I've found is that loading a save or restarting from day in game will load it and then crash. You can still move around saves because it loads it before crashing, but you will always need to reopen the game first.
Thank you! I will look into this.
Downloaded means it probably isn’t a memory limitation issue… question is, why does it work fine on my computer, but not other peoples’…
Great game, it's both fun and funny and I especially love using the magic relics. Only complaint I have is that it can be difficult to tell if a characters wearing a bra of holding since it's comparative whilst the other criteria are checking for something.
So beating the Vampire has me very confused, am I supposed to only follow her orders or the Dungeon Master's orders? Because no matter what I do, I die by either of their hands by day 13.
Please Help - Can someone explain 1) what the Bimbonomicon is for, how to use it, 2) how to beat the level 2 vampire boss that appears on day 9 and says "don't use the potion". How do I get past that level, what mixture do I need to create to get me past the next day - day 10?
love the update , great work , its getting interesting and decicive now, i do wonder though is there any plans for a tf potion or something like that that turns the adventures into monster girls?
I just realized since it been a while since i played this i completely forgot what each potion is for which made me think having a list about what each on it for would be a nice touch
There's a certain thief with a cursed item that will help you determine which box you need to open to live. Just simply watch for when the runed circle starts glowing so you can start doing your tests.
I THINK I have resolved the box mimic Game Over, and the restart days bug!
I have been unable to replicate the missing title screen so far… I’ll continue to look into it.
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there's a bug where the shrinking stuff or sometimes one of the vampire hunters will just have a completely flat chest, not like bra of holding, blank skin
can someone pls tell me how to stop the fucking deter thief from stealing from me I have been going back day by day trying to see if it would tell me, but it didn't I'm losing my mind cause of that damn thief
The day when you meet the stone girl, she gives you a scroll, drag it to the money jar and wait
Once the girl who turns into stone appears she gives you a curse scroll, drag that to your jar and next time the thief comes and steals from you she gets cursed and the next time she comes she gives you all your gold back
Hi, tell me what to do with the mimic chests that are given out on the 13th day, because it’s not clear.
move them next to the rogue with the butt plug to see which one got loot and open it
This game is really unique and entertaining! I've been having a blast with it thus far and I eagerly await future updates! Keep up the amazing work!
Thanks! Glad you’re enjoying!
Another awesome update finished for now, and with an easy to find metric for completion! 585 is the maximum gold by the end, or have I missed something in my not-quite-fine-toothed combing?
I don't know if I'm bugged but I decided to play again since day 1 and I still made mistakes a few times and ended up with 650 coins in sand box mode
It says at the top that it totals your best score from every day. If you replay a day and get a lower profit, it'll keep the higher one.
Another update, another truck load of god tier content! Fantastic work! Also, would you mind adding a WIP tag to items that have no current usage in game?
Thank you! I think I’m going to pass on that. The game is linear; no optional sidequests. If you haven’t used something yet, it’s because it can’t be used yet.
after the last bug fix on day 13 I can't make even the first potion.
Gotta give the mage her spellbook back. If you don’t HAVE a spellbook, you may need to replay day 12 and only give her one book when she passes through. Small bug lets you give her booth, whoops.
Really enjoying this game so far and looking forward to its development!
If I may make a suggestion for the future, and if this isn't already planned, could you make it so that all the bottles each have a unique symbol on them? I think it would be interesting to have them as an extra memory device, and it may be more colorblind friendly
Hello, please tell me how to punish a thief who comes and steals gold, how to do it. Please tell me.
on the day you meet statue lady she gives you two items use scroll on money jar
Thank you very much my friend
How do I go about dealing with the gold thief, I keep on getting a game over on day 7 because of it.
Nevermind! Forgot about the walkthrough!
Also, you should let us keep the boobs on-screen from day 8
I expected this request XD
Been enjoying the updates, hoping to see something helium related. Or helium boob related. Helium.
Just you wait! Much more to come in upcoming game weeks
Blessed day, the major update has arrived! My one qualm that is not a bug:
Please give us a way back to the main menu. Having to close the game every time is a tad annoying
I will put that on the todo list!
The character I used the blueberry potion on bugged out for me. First they rolled away before pressing Continue then the character model kinda just phased through the bottom middle of the screen until I pressed Continue (desktop pc download version).
Ah! You mean the “stay at window until I hit continue” continue! I did not test that with blueberry, thank you for pointing this out
Hah yes that button. It might be worth checking to see if the character rolls away in Sandbox Mode when using the blueberry potion there as well. I haven't farmed enough to unlock that potion yet there.
Day 10 problem, ropes on thieves always says i wasted a thigh potion.
Were the fighting Animated Armor at the time?
No. its was slimes and skeletons.
Not sure about any other version, but I try to boot up the web version on chrome and it spits out:
Error: Couldn’t load project data at path “.”. Is the .pck file missing?
If you’ve renamed the executable, the associated .pck file should also be renamed to match the executable’s name (without the extension)
Thank you for the report! The web version is working on my laptop, and the files are all named index (which is my understanding to be the default name for a web based game to open up in browser)
Do you still have the issue if you try playing on firefox or another browser?
After doing my due diligence, trying the big 5 browsers (chrome, edge, firefox, opera, and safari) It worked on every single on except for Chrome. Of interesting note: The loading bar on edge is grey instead of blue!
Thank you for checking! It could be a Chrome memory restriction thing? There are settings somewhere for how much data Chrome allows itself to store. But I’m glad you have readily available options!
Sorry about the constant edits btw.
I'll stop editing for now, just let me know if any of this is helpful and if you need anything else.
So, I have consistently found a bug where on day 8, if I restart the day twice, once I click on anything but the continue button the game instantly closes. So, I figured out why I'm struggling with the milk potion. Idk if it's a missing asset or just a placeholder, but all there is to represent a bra of holding is a thin gray outline on customers facing forward. I'm still at a loss for how to tell for the thieves
Oh, and once the game crashes, it can't be relaunched if you're using the itch desktop app, and needs to be un and re-installed.
I also got this warning when I launched it with the console application "
WARNING: res://Shaders/SkinMaterial.tres: In external resource #0, invalid UID: uid://c4pamjqhprcda - using text path is
at: open (core/io/resource_format_binary.cpp:1086)"
After mousing over your boobs on day 8 the console just started spitting out constantly decreasing decimals, starting at 0.1 and decreasing
0.1
0.09674818597151
0.09365244536941
0.0907029478458
0.087890625
0.08520710059172
0.08264462809917
0.08019603475162
0.07785467128028
0.07561436672968
0.0734693877551
0.07141440190438
0.06944444444444
0.06755488834678
0.06574141709277
I also got this console error when reloading the day on day 8 "
ERROR: Condition "det == 0" is true.
at: affine_invert (core/math/transform_2d.cpp:51)"
I CAN REPLICATE THE DOUBLE DAY 8 BOOBS BUG! Thank you so much! Being able to replicate this will help me get to the bottom of this problem IMMENSELY!
Ahhhhh, I keep forgetting that thief too. She’s wearing a bra of holding.
So, it seems when I launch with the console file I can get around the day 8 reloading bug. Maybe it had something to do with launching the game from the itch app, since that's how I was launching it, but I imagine you were just launching the application file, so maybe there's a difference between the just launching the game and launching it with the console file
It seems restarting the day on day 9 causes a crash after a few clicks. I'm trying to also monitor ram usage, but nothing seems out of the ordinary. I'll do a little more testing.
So after a bit more testing it seems to only crash when an interactable item is clicked before Skee is fully in position. Mind you, this is playing the game after having lauched it via the console file.
Reloading day 10 will crash almost instantly after clicking anywhere, regardless of how the game is launched.
Wow, you’ve been diligent! Thank you for your help tracking this down! GOOD NEWS! I HAVE FIXED THE FREEZING ISSUE! Game updated. Punchline is basically a corrupted item that isn’t even in active use, but it’s been sitting offscreen, ready for week 3. Devlog has more info, but, yeah! Thank you so much for your help, Stardewbrianna! It was invaluable!
It's really awesome game you're making, so I'm super glad to help with this little bugtesting.
just got done with week two! was super excited when i saw how early i was to the update! Absolutely fantastic update by the way I love all the new potions and puzzle elements introduced this week as well as the characters. I only ran into one small bug on day thirteen where upon handing the vamp hunter mage her spellbook back, the game crashed but it didnt occur on relaunch, and this was before you shut down the downloads page to resolve critical bugs. Hats off to you!
Glad to hear it! Thank you for the glowing feedback!
I just got done having fun with the new update of this game and to be completely honest,keep going with these amazing updates and unique mechanics in this game because i don't just love them but every else here who play your game also love it too. i really hope the next update is just as amazing as this update but i do have a little suggestion: take a small break or read are comments to find good way to either add to the game or just find bugs that we find in your game so you can fix it before the next update
Glad to hear it! And rest be assured, I am reading the comments and trying to squash those bugs right now!
so i run into a new bug that remove the ability to mix potion hard locking the game at day 13
had at least over 20 crash any time i try to reset a day.
iam pretty much unable to make any more progress at this point
also it seems iam unable to get more gold anymore for some reason.
Crud! Sorry to hear that. Are you playing Browser, or Downloaded?
I am trying to debug missing gold and the crashing (though that might be tougher) now.
downloaded i've try going back a day and mixing works then but try to go back to day 13 instant crash almost.
I’ve fixed the 0 gold bug, and I’m trying some things to fight the freezing. Thank you for the feedback, it really helps, and your patience. Doing everything I can!
this game is a masterpiece, perhaps the best tf centric game i've ever played. i hope that in the future there will be more events in which the potionseller themself is transformed. also like a previous comment i do hope there will be monster tf added in some way.
one small bug i've encountered on the web version is that i never actually got any gold, at the end of every day it just said i had 0 total no matter how well i actually did.
Thank you so much! That’s some high praise! And don’t worry; more is in store for Dear Potion Seller.
WOOF! Yeah, that’s a problem. When you go to the main menu and check out Sandbox Mode, does it say “Gold: 0” at the top, or a positive amount? That will help me determine if the problem is with the gold DISPLAY on the day-end screen, or if it’s not counting gold at all.
Yes, it said "gold: 0" in the sandbox, and when I went to try and buy any of those unlockable options nothing happens. Leads me to believe it's not just a display problem.
I think you are correct. Thank you for the info, it helps a lot!
Glad to help. One thing I forgot to say before is that as a colorblind person, the option to indicate the gem colors was very helpful, and I hope you'll add something similar for the weapon enchantments. Keep up the good work!
I think I’ve resolved the 0 gold issue. And I will be putting the Holy aura on the “todo” list for the colorblind mode! (gotta figure out why some peoples’ games are freezing first though)
i tried to play when i click start storymode the clase closes by itself try making a web version or something
some things seem to be a bit broken in the downloadable version. I've tried editing the walk speed multiple times but it keeps resetting to max (though that's what it was set to already)
the REAL problem is on day 9 when the gold thief comes back. the game just doesn't let me mix a potion for some reason, so until that's fixed I'm at a wall.
(any thought to moving saves from browser to download and vice versa by chance?)
try giving her an amulet...
well might be good to add that to the walkthrough, but now I'm running into an even worse problem on day 13
the vamp gave us 3 cursed boxes, but thanks to getting the bra chunk and empty bimbonomicon I can only see 2 of them, and so far it's always the box I *can't get to* that's the safe one, so I'm once again hitting a dead wall
that, or the tell about which box is safe is WAY too subtle
It sounds like you have one more item than you should, and the shelf is overfull! Can you please send me a picture of your item shelf so I can tell which item failed to despawn?
Unfortunately this bug is also making it obvious that it's always the third box
Indeed it is! It’s an anti-brute-force measure! It’s that dastardly Bell! That should have been removed ages ago! I will get that solved. (and I’ll force the game to delete it past day 7 or so, so you don’t have to start over once I update the game) Thanks for the help!
Amazing update, but I have a question, what is the inflate potion supposed to do in sandbox mode? I'm clicking it and nothing happens
The real answer is, you shouldn’t have access to that until you unlock it in the story (not this update) XD
So I need to update the lock price on that, AND fix it.
What’s your gold total, at the top of the screen?
920 gold
Me when I saw this was updated
:D :D :D
got a bug on Day 12 where the text doesn't pop up for the skeleton and you can progress
currently experiencing some major bugs with day 12, like sometimes the mix button not working at all, and some others like the continue button not working
another problem is the menu, the buttons not working properly like Story Mode
same bug with the skeleton. restarting the day fixed it.
any thoughts on adding a monster tf potion that makes the adventures into monster girls?
The daily potions are already picked, and none of them are monster girls, I’m afraid. Though there will be some relic related monsterfication!
Unsure where else to put this but the biggest bug I've found is that loading a save or restarting from day in game will load it and then crash. You can still move around saves because it loads it before crashing, but you will always need to reopen the game first.
Ooof! Thank you for mentioning this! Is this on browser, or downloaded? Is it specific to day 1, by chance?
The same thing is happening to me and has occurred every day but mostly the first week
Browser, or downloaded?
Downloaded
Thank you! I will look into this. Downloaded means it probably isn’t a memory limitation issue… question is, why does it work fine on my computer, but not other peoples’…
Great game, it's both fun and funny and I especially love using the magic relics. Only complaint I have is that it can be difficult to tell if a characters wearing a bra of holding since it's comparative whilst the other criteria are checking for something.
Are there any plans to translate it into other languages?
Currently, no. There is so much dialogue and rules that it will be very difficult to translate accurately, and without causing frustration.
So beating the Vampire has me very confused, am I supposed to only follow her orders or the Dungeon Master's orders? Because no matter what I do, I die by either of their hands by day 13.
I’ll refer you to the walkthrough, to not spoil things for others: https://o111.itch.io/one-potion-please/devlog/916575/walkthrough
Please Help - Can someone explain 1) what the Bimbonomicon is for, how to use it, 2) how to beat the level 2 vampire boss that appears on day 9 and says "don't use the potion". How do I get past that level, what mixture do I need to create to get me past the next day - day 10?
Check the walkthrough: https://o111.itch.io/one-potion-please/devlog/916575/walkthrough
o noes i can't launch the game on mobile
love the update , great work , its getting interesting and decicive now, i do wonder though is there any plans for a tf potion or something like that that turns the adventures into monster girls?
I need help, im hard stuck day 12/13 and ive tried literally everything and i still die in the end
Have you tried poisoning the vampire’s food supply?
what do you mean?
You can check the walkthroug here: https://o111.itch.io/one-potion-please/devlog/916575/walkthrough
Quite literally "what poison"????
I’ll refer you to the walkthrough, to not spoil things for others: https://o111.itch.io/one-potion-please/devlog/916575/walkthrough
I just realized since it been a while since i played this i completely forgot what each potion is for which made me think having a list about what each on it for would be a nice touch
You can right-click or hold-click potions to get their rules! . . . most days
ok the game did end up crashing on me when i was trying to remember which potion i need to use on day 8
There's a certain thief with a cursed item that will help you determine which box you need to open to live. Just simply watch for when the runed circle starts glowing so you can start doing your tests.
As soon as I beat day 1, I get a box mimic Game Over. This is on the downloaded version.
OH, to add, the restart days don't seem to work, either?
Same issue with the same version. It also appears that the download version is missing the title screen that's on the browser version.
I THINK I have resolved the box mimic Game Over, and the restart days bug! I have been unable to replicate the missing title screen so far… I’ll continue to look into it.
Both the mimic game over and the Title screen seem to be working for me now. looks like everything is fixed
Great to hear! And thank you for bringing it to my attention!
Thank you for reporting this! I will try and fix it right now.
I THINK I have resolved the box mimic Game Over, and the restart days bug! It’s amazing what breaks when you make one last minute tweak…