
One Potion Please!
BROWSER VERSION NEW AND EXPERIMENTAL! I recommend using the downloadable version if possible. Known issues include the Quit button not working, and browser saves do not persist past different game versions. And a special note to ANDROID and TABLET users: hold click down on a potion or item to emulate a "right click"
ALPHA DEMO
NSFW expansion themed potion crafting puzzle game!
After selling health potions to dungeon-delving adventurers, the dungeon’s dark overlord is none-too-happy with you. Now she is forcing you to sell sabotaged potions, custom brewed for each adventurer to hinder them with bodily transformations.
Remember, warriors get the breast expansion potion, UNLESS they intend to fight eyeball-demons (who are easily distracted, but can you blame them?), but don’t bother if you’ve already given them the blueberry potion so they roll over and squish the adventurers preceding them.
If the adventurers are too bold, stupid, or horny to be dissuaded, you might be able to use some cursed artifacts to deal with them. The Skimpy Bra of Invincibility probably won’t help you, but the Bimbonomicon or the Heels of Borrowed Height might. If all else fails, the local monsters might have some ways to help.
One Potion Please is a lighthearted, potion crafting point-and-click-adventure game revolving around kink elements. This has a heavy focus on
-Breast Expansion, but also
-Ass Expansion,
-Thigh Expansion,
-Belly Expansion,
-Lip Expansion, along with
-Lactation,
-Bimbofication,
-Shortstackification,
-and other kinky transformations!
-Fantastic artwork by DrWahee! Bluesky Deviantart
-Mega sizes!
-Linear story.
-No explicit sex scenes. Partial nudity.
-No timers; play at your own pace.
Game in ALPHA:
-Includes the first 7 days/levels of the story
-Much of the art is placeholder
-Bare-bones menus
-There will probably be bugs!
-Things are subject to change before final release
Why release a demo in Alpha?
-Feedback! What do you enjoy about the game? What don’t you enjoy? Are there mechanics/puzzles that are too unintuitive to be enjoyable?
What will the completed game have?
-30ish days/levels
-An adventurer character creator
-A gallery
-An Endless Mode (upon popular request!)
-More transformation potions,
-BIGGER transformations,
-More cursed artifacts,
-More monster npcs,
-More kinks,
-Just, well... MORE!
Updated | 1 day ago |
Published | 9 days ago |
Status | In development |
Platforms | HTML5, Windows |
Rating | Rated 4.8 out of 5 stars (179 total ratings) |
Author | CoderGuy111 |
Genre | Puzzle |
Made with | Godot |
Tags | 2D, Adult, bimbofication, breast-expansion, Erotic, expansion, Fantasy, Funny, lactation, transformation |
Average session | About a half-hour |
Languages | English |
Inputs | Mouse |
Download
Development log
- WALKTHROUGH1 day ago
- V0.18 - Pause Button and Colorblind mode1 day ago
- Update V0.17 - Hold Click to Right Click, Android Users!3 days ago
- Update V0.16, bug fixes and debug4 days ago
- Update V0.14 - 0.15, Browser mode7 days ago
- Initial Demo Release8 days ago
Comments
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Wanted to note down with the Mimic side quest once she gives you the Hag Stone, there is a typo.
"If pass over someone, it'll reveal..."
Otherwise I'm happy for the kraken and witch to have found each other like that I'm glad we did such a good deed.
Also random thing but scrolling this main page is actually kind of uncomfortable, because the potions in the sidebars look like they're vibrating back and forth if you're looking in the centre of the screen.
Idea: implement a rule book that updates as the rules change, that way those who forget easily can still do well or perfect if they choose.
Right clicking on the potions reveal their rules, and they update daily.
Is there gonna be a height related potion?
Yes!
So, something I ran into: sometimes, I couldn't figure out specific items if they count for things. Like, for example, what do bows get? Do only thieves carry bows? Do thief multiclasses wear MOSTLY black or ALL black?
Rather then just having a right click inspection, having an encyclopedia book that can tell you what each individual item, class, gem etc gets would be beneficial.
Kinda reminds me of Papers Please with the stuff you need to check
Nothing in this game (yet) that I didn't love. <3
Great and fun concept. With some more polish, this'll be a modern classic.
High praise, thank you! Glad you enjoyed!
Damn I am hyped for this. Such simple gameplay, yet so fricking cool
Really nice game! Good artwork, interesting interactions and I like the puzzle aspect!
The only thing I beg you for, is that you don't add anything Futa related... Please...
when will mobile version get released?
Maybe when the game is complete; I want to prioritize story completion
ok thanks but don't forget to add debug mode if the player 100 complete the game
Does Any one know what to do about the Kraken? Its probably obvious but Im can't figure out how to hydrate him?
Click for spoiler
Give the kraken- obsessed mage the cowkini and ring the bell; she will moisturize the kraken.
AH! Thanks!
Btw, Your game is Amazing and I do hope you continue with it! If I may ask, are you planning any kind of sequential expansion? Like potions that you've used earlier having minor permanent effects on the girls? and one last thing, I know this is gonna be more of a niche ask, but would You consider a hip expansion potion? Obviously you already have the Butt and thighs, but if you did Add A hip expander it would be a nice in between.
Thank you! Yes; things get more extreme as time goes on. No hip expansion planned. Combining Butt and Thigh expansion basically expands them and everything in between.
Incredible start! Can't wait to pay money for the finished product.
I'm really enjoying it, and i think it has great potential.
how often do you think you'll update it?
Glad to hear it!
That’s a tough question. Probably another 7 days every 2 to 4 months.
I am having a very hard time catching the thief. I have the scroll and the amulet at the ready, but none of them seem to have any affect on her. Anybody have any advice for how to deal with this?
Okay, I just realized i need to use the scroll on the tip jar, my bad
I've been having a great time with this game. I do look forward to what else you have in store for this project. Minor nitpick which is entirely on me, I keep thinking the whip is not a melee weapon. Also the positive result from the potions is blocked by the character model and I had a hard time determining if the mage was lugging along a bomb or not. Changing the layers around on what's viewed should fix that. Still, great game!
how do i get rid of the thief that steal the tip jar
You should get a scroll from an unfortunate cursed adventurer, use that on the tip jar and she'll come back and return all the money she stole. She'll then ask for a potion.
During day 6 or 7 you get a scroll from a lady that turns to stone, use that on the tip jar.
Neat game! Mobile's still buggy (can't load/return to main menu, can grab unspawned items offscreen), but it's more than playable.
The potion crafting itself is a bit clunky; there's at least one point I accidentally mixed a clean potion by clicking after a correctly mixed one. Some amount of crust is typical for the papers-like, though
A "pay 2 win" item you can drag 5 gold into to walk you through a specific adventurer would be funny, at least, and might help with the handful of edge cases people run into.
Thanks! You can grab unspawned items from offscreen!? Is the game view not restricting you to the shop area?
This is honestly amazing with just the first week. Can't wait to see more!
How do you get past day 3? Every day I complete it the frickin chest kills me and I still haven't caught up on what is the tip to know to which adventurers give the treasure maps. Please, I wanna enjoy more of the game but I am stuck.
You have to give the map to "Mages" you're giving the Ditsy potion to.
Keep it up!
absolute cinema
this is lightning in a bottle. keep it up, you're killing it.
pink haired thief keep steeling my earnings how do i stop her?
You get a scroll after someone turns to stone
Hi for some reason I can't play it. When I open the downloaded game I'm greeted with a black screen and nothing else. I have newest drivers, same names for exe and pck files and they're unpacked too. So what's wrong then?
I’ve had some people get it to work by restarting their computer first. Can you give that a go? Otherwise, if you can run the “.console” file, it should highlight a red ERROR that might provide some useful info.
Peak game, can't wait to see the rest of what you planned !
Good luck for completing what you want to do.
Partially colourblind here. I think there are green as well as yellow gems, correct? If so, can you make the difference between them a little clearer?
Also, how does pausing work on mobile?
You’re not the first; colorblind-friendliness is on my todo list.
. . . . . . . . . I don’t know. I’ll have to noodle on that. The fix might not be fast coming, I’m afraid. Busy schedule.
If it's any benefit, giving them associated patterns or being able to have an indicator pop-up as a toggle-able option may be helpful! Hope this helps!
Since it'll be easier to just write one comment I'll write here: Nice work! Fun "Papers please!"-esque game but horny, quirky characters and other things! I'm not much into TF myself, but it's a fun loop with fun characters. It just needs more polish, so keep it up! If I were to make any light suggestions, it would probably just be to underline the "Apply to object" for punishing the Thief. It's not a big deal, but I was a bit confused until I reread the description (though it'll probably help once the proper texture is applied. Also, there's a following bug to where if you restart the day after applying the scroll effect (if you fail to apply it for the thief), the effect won't dissipate until the next time. Very minor, but worth noting nonetheless incase potentially similar problems come up.
I wish you luck in your endeavors!
you might be able to shape the gems, so instead of them just being "yellow" or "green" or "purple" they could be heart shaped, square, circles..
do you plan on making a futanari potion? or is it something you're working on already?
I do not, I’m afraid.
oh, shame. I still like the game tho it's pretty good
What happens if you use the bell on the girl with the cow top before you get the curse detector item? Also what day does she first appear?
Currently, nothing. Is there a particular reason you didn’t check for yourself? No offense mate, but you’re kind of clogging the comments section with simple questions.
My bad. I do have some feedback: Good game, hoping our male protagonist gets a girlfriend and it would be nice to go back to any mess ups instead of starting the whole day over. Can’t wait to see this be completed AND be just as good if not better. Like someone else suggested a cheat mode or something to help us not mess up.
Need help,im playing on smartphone ,what do i have to do when i meet the girl that is leaking milk?i used the bell but then i dosent work anymore
It SHOULD trigger every time you pick up and drop the bell, until you do it about 5 times. Did you try re-loading the day? The game is not explicitly designed for mobile, I’m afraid.
This game is very fun, even in Alpha. I'm not even drawn to TF games, but the idea of the gameplay interested me enough that I'd definitely play the finished product, and I even find myself replaying the demo. I wish you luck on making this delight!
High praise! Thank you!
I was hoping people who didn’t take this seriously would enjoy too. So much of the fun of making this wasn’t the horny bits, but figuring out how I could turn TFs into creative puzzles.
Amazing game, difficulty curve is sublime (like, having studied quite a bit about Csíkszentmihályi's Flow Theory, this hits the mark almost perfectly). I am definitely looking forward to seeing more content added to this game
I would suggest adding toggles for transformations, as some people may have interest in some content, but be discouraged by other. Here I'd recommend it being a visual toggle, so if the user disabled ass expansion, the blue potions are still part of the game, but just doesn't make any alterations to the sprite when looking through the Scry-Master Mirror 9000.
Thank you! I invested a lot of time into balancing between “too much at once” and “boring” on the timeline. I’m glad that’s flowing properly!
A good suggestion, but I probably won’t have the juice for it. With maybe exception of a couple more extreme TFs I’m going to make an effort to make toggle-able, toggles will be tricky. Outside of the main gameplay loop, all the TFs show up as multi-day puzzles / events, and making branches to handle shutting some of them off increases the scope of work exponentially.
Any other potion mixes I need? She is holding a yellow glowing dagger.
If you right-click on the potions (or hold your click on them, if you don’t have a mouse) the potions will explain their rules. Nothing mentions colored weapons (so far). So they’re not part of the requirements.
Lovely game. Played it online. But as you alluded to it isn't the optimal experience. If it isn't too much of a bother I would like a Linux build. Pretty sure Godot can export to Linux natively.
I would like cheats to know the proper mixtures for the adventures that come by.
Is there any discord or place to support you and the game? I really enjoyed it, and can't wait to see more!
How to kill a thief for 5 days? All the money is stealing
use the scroll you get from the girl that turns to stone on the coin jar
Not bad. Though my inability to tell the difference between Green and Yellow due to colorblindness did make things quite annoying. Perhaps allow the scrying ring to tell you what color(s) of magic the adventurer is using, in addition to any curses? Other than that, quite fun.
Sorry about that; I will need to look into colorblindness-friendly colors at some point. Or something like you’re suggesting.
Absolutely adore this game, it has a lot of potential! Curious if there are any plans for m2f/feminization content?
thanks! There is not, I’m afraid. Only female human characters in this game.
I just finished the latest demo and I really liked it. Some suggestions I have in mind are as follows: A cheat/easy mode that will tell you what you need for the character. A way to view all the rules/rule glossary (Maybe a notebook in the corner?) , The ability to say yay or nah to certain fetishes/transformations (most unrealistic suggestion as some of the repeated characters have a set transformation, and how the hole thing builds on itself.) and finally the end day screen needs to be freshened up. It's currently works, but It might be nice it the end screen was a scroll or other parchment. Also maybe having a use for gold? I didn't encounter what happens if you go into negative gold, but upgrades might be nice...
All and all, very good and liking it so far
Glad to hear it!
Right-clicking shows you descriptions of all the potions and items. (the potion rules change day by day) And yeah. there is a LOT of interweaving, so I don’t think I’ll be realistically able to toggle them on or off, except for one or two in the late game. Menus are still in alpha; will look nicer by the end. Been focusing on characters and gameplay! I have been hemming and hawing over the gold; we’ll see what purpose it serves XD
Really like this game, there currently seems to be a bug with the thief with the whip, though. I tested a couple times and, each time I tried giving her a boob potion, it told me I wasted a boob potion, and each time I tried not, it said it was missing one.
I have been unable to replicate the issue so far. Could they have been fighting Gawkers when it insisted you couldn’t use the Boob potion?
Dang, I can’t remember any more. I suppose it’s possible.
I’m still unsure if she was fighting Gawkers at the time, but something has occurred to me: I was playing the browser version at the time. On that version, the mimic’s map also didn’t work, but on desktop, it did.
Thanks for the info! It is weird what things are working on desktop, but not browser… I haven’t identified the causes yet.
Very good so far, looking forward to see what comes