Hello, I love the game. I wanted to suggest a hint when a character is waiting for an item. Like when you click the a potion or the mix button it says “customer is waiting for something.” to nudge people in the direction.
so you’ll have to deal with it a few days then on the day a girl who becomes a statue appears she gives you a curse scroll, put that on your money jar and the next time the thief steals from you she’ll get cursed and the next day after that she gives you your money back and becomes a regular customer
Hello, Love the game, shared it with friends. I seem to have run into a problem where on Day 9, whereas I can't hit the Mix button after a certain point. I looked at other comments, but going back to the start of the day, I can do those 4 customers just fine, even on earlier days.
As a final note, I would very much like to send money to support this game's further developments.
New commenter here... Just curios and again sorry if i make any of you uncorfotable or stuff... It is an idea and also a question, Will there be fart related stuff? I mean it could be used to boost the belly potion and for zombies, since they are all dead, and all... maybe the bad smell will reinforce said zombies, like what milk potion does to the skeletons.
The day before, you were given something to watch over for the mage that appears halfway through Day 13. Perhaps there's something else you have that you can give her instead.
So what do the yellow numbers for the days mean? Is it tracking correct/wrong potions? From what I read it seems to supposed to be tracking correct potions but then why do I have 0/8 for the first week? This was a clean save from the newest version and started from day 1.
It’s tracking your record correct potions, BUT it was broken until the latest update. I think I fixed it. It wasn’t handling making the first save in a run properly.
on the day the girl who becomes a statue appears she gives you a curse scroll drag that to your money jar and the next time the thief steals from it she’ll get cursed and the next time she appears she’ll give all the money she stole back
Genuine question and to get it out of the way if it hasn’t been asked yet: will futa content be in this. cause imagine trying to shuffle through the dungeon with thick thighs with a bulge between your legs (also sorry if this question makes you uncomfortable😅)(also I don’t mind if the answer is no I’m just genuinely curious)
[ALERT SPOILER] Do we know if the player is a man or a woman ? (Maybe it can be a little addition to let us choose). Because I love tg too and the Bimbo Transformation hit different depending on the genre :) (also I love this game, I can't wait too see the next additions)
I know,i both regret and kind of impove of my comment because it's just my analogy of are character being a girl but you are correct,magic can do some cool stuff digitally or real life
I will say, I am definitely enjoying the game thus far and have been eagerly waiting for Week 2 since playing the Week 1 demo. So far the only real faults I can find is with my attention span when trying to go for a perfect run. Can't wait to see Week 3 when it comes out.
Would be also nice to have ability to interact with girls. You know, squeeze/jiggle boobies, milk 'em, slap booties. Especially it would fit nicely for horny characters (a.k.a tentacle girl) or sandbox mode. ESPECIALLY Sandbox mode. Wish good luck with development, It's horny gem, mate)
Damn bro, very funny+horny game. Also liked addition of bouncing/jiggling boobs on day 8))) I think it would be GREAT addition if we could jiggle boobs or ass of our customers (Yes, I like physics and jiggling asses and tits)
If you get an adventurer that you can't transform (They don't have the right class/foe combinations), you give them a regular potion. The one after that is the one you give Blueberry to. You only give them blueberry because it trumps all other transformations.
this some bs I've tried multiple combinations of potions on all of them, and I get maybe 1-2 correct but this is bull I don't understand the butt potion it doesn't need to be used then it says it does then the next one that obviously does need it apparently doesn't need it for some Fing reason.
Chances are, you're at the point where the game adds three new conditions to the butt potion. These are:
1. If you're using the thighs potion, you should use the potion.
2. If the character has mostly grey or black clothing (as in, the base of the clothes is gray or black, like a black bra or grey wizard robe), use the potion.
3. If the next enemy is a skeleton, shown on the scroll on the right of the screen, then you must NOT use the butt potion, regardless of if the character is a thief, wears grey or black clothes, has the thigh potion, or any combination of these aforementioned requirements.
Right clicking on a potion will tell you the conditions for when to and not to use them, and you must always prioritize not using a potion over using it.
😆I found out that if you right click on the money jar after you’ve given the thief the spank curse it says something like “tho it has failed you a few times” referring to how the thief has stolen from you. Man your attention to detail is so funny
Aw. Was really hyped for a new week, but when I tried to play the game on Android and hit 'Story Mode' button, it was loading for a long time before crashing. And this issue happened other times that I tried to.
My phone is pretty old, but it was running the first week just fine, so it's quite weird that the main menu transiotion would make it choke.
The game will sometimes stop you from mixing potions if a character wants an item in your inventory to the right. There's something you've been given that can soothe the thief's pain, if you don't remember, right click or hold tap to check the item descriptions.
It says in the Load menu that there are 6 potions in total on day 8 instead of 8
Also, the max on day 11 is said to be 8 when you're supposed get 3 potions wrong (theoretically, of course, since sometimes you don't have to give potions to the mage Astrid anyway), even though days with the vampire don't count the incorrect potions that result from her conditions in their total (at least that's what I'm assuming from the previous days)
(Don't pay attention to the fact there are 8 correct potions for each day, I just tried to ignore the vampire conditions to get the max amount of money possible)
Also hey I just realized that preset characters have names now in Sandbox! Nice!
I mean yeah for days 9 and 10 I'm pretty sure it's a feature, but then day 11 is inconsistent with them both, and day 8 is definitely a glitch since there are 8 potions and no reason to intentionally get 2 wrong
I’ve done a quiet update that should fix this.
When it fires up, it won’t display your score accurately, but don’t worry, the gold count is still there. Sorry about the hassle!
By intentionally failing the vampire's requests you can get 8 of 8 potions, then if you do follow them next time, you get 8 correct + x wrong (somehow)
Bow on day 14 still glows red and blue
Quit button on fail screen breaks
All of the above on the web version
Suggestions:
Version indicator on main menu
Ability to download the save from the website version and load it on the downloaded version
enjoyed getting visited by the tentacle and his girlfriend (they are so cute together). Liked the new transformation, but it was weird that I only encountered a holy weapon once at the final day.
Possible bug with Day 14, don't know if it's been mentioned yet, but the first person I got for the day was carrying thief with a bow with a red/blue enchantment against a skeleton. I followed the correct procedure, giving her the milk, boob, and jiggle potion and was told I gave her unnecessary potions. Afterwards, I realized that she probably was supposed to have a white/yellow bow, but when I went into the character customizer, I saw that the white/yellow glow is quite different from the glow I got (pictured below), thus I figure this is supposed to be a bug.
Outside of this bug, the game was quite fun! Really excited to see how the story will progress with Pinkie and Betsy's lines especially.
thank you very much for pointing it out! You’re absolutely right, that bow should have had a yellow glow. This clears up why some people have been having troubles with the glow. I shall look into this.
As someone else mentioned, the day 14 bow still glows red/blue for me. Perhaps it would be better to switch it to a warrior with a melee facing a gawker with a gem/gems you can't curse? That way, the puzzle still makes sense, and you can keep testing to see why enchanted weapons aren't turning white/yellow by enchanting the swapped character? You could probably also keep the bow on them as well in the event the error is with bows specifically.
By the way, have you EVER gotten a yellow glow on a weapon? The white-clad thief typically has a yellow glow dagger, and the milking Warrior has had a yellow glow mace once, before switching to blue glow the next day.
That might help me track down if it’s a random thing or it just isn’t working at all ever for some people.
I have not yet replicated the issue on my system.
Nope, I was actually curious about that. It felt like they should have had white/yellow weapons in retrospect, but I never got a single one throughout the entire playthrough. I can confirm they work, considering they appear in the custom character editor though. I would also like to note I'm playing on the browser version through Microsoft Edge, so maybe that's somehow messing with the spawn of the glow
I’ve updated the code and added a delay between the magic aura “clearing” whenever a new adventurer is loaded, and the magic aura getting set to “holy”. Hopefully it’s a speed thing. It’s the only thing I can think of why it would affect story mode but not sandbox.
You’re under no obligation to give me your time, but could you please fire up day 14 again and see if the holy glow is on the bow now?
really good a suggestion for a week if I may. Have it be that we give potions to buff up the monsters instead of adventures. A little sad on the incomplete paper like models tho, but hey overall goodgame
Love the variety of TF, the graphics and the writing. I'll follow this game with interest! (Kinda hoping you'll keep the current placeholders for a Silly Mode like option ^^)
I got stumped for a while by the trick chests puzzle, but now that I know the answer it was kinda obvious. No need to change it I think.
If I had to emit one complaint, it'd be that replaying a day replaces the previous save entirely. I wanted to see the gameover scenes I dodged on my first playthrough, but I had to replay day 11 and 12 entirely twice, since I messed 11 on purpose and the game saved day 12 on the vampiress gameover.
Maybe have a way to split the saves (without having to fiddle with the files directly)?
One bug I found (online on itch, Google Chrome, latest version) is that when using the blueberry potion, the game tries to play the adventurer leaving the mirror room after they've rolled out of the screen, appearing as an incomplete model at the bottom of the mirror. It's not gamebreaking or anything, but I figured you might want to know if nobody pointed it out before.
The save thing is easier said than done, but I will noodle on it.
Crud! I thought I had fixed the incomplete model issue. I’ve been unable to replicate it since. But I will have to continue looking into it. Thank you for notifying me
love the game so far a few points, but I'd like to bring up a few points I found frustrating.
It's impossible to tell when the lactation potion is needed, as the breast size spectrum is large enough there's overlap between naturally smaller and larger with the bra of holding.
Similar issue with butt potion. The needed dark clothing amount seems random. Hard to tell between dark colored shoes or black piece of jewelry being random or if it's supposed to indicate rogue. More than one mage in a white outfit triggered missing butt potion for me.
Need a good way to revisit the existing rules. When I came back for new version I had to restart as I couldn't remember what the rules were.
fair enough but you got to admit that this game is quite fun and a good way to have a better memory in your mind to remember specific things of this game
These have all been addressed already, either with game mechanics or dialogue.
Knowing when an adventure is wearing a Bra of Holding is pretty simple. Flat chest = Bra of Holding. To loosely quote a bit of in game dialogue, “I’ve never seen a woman in the area with anything less than a G cup.”
The Rogue multi class is only true when the main color of an outfit is black or grey. You may also be missing a butt potion if the adventurer has a climbing item (rope, grappling hook, crossbow with claw arrow, whip), which requires a thigh potion. If you add a thigh potion, you need to also add a butt potion if it doesn’t contradict other rules. (e.g. adventurer with whip fighting skeleton= Thighs but no butt)
You can view the rules by right clicking on a potion/item to see details. You can also press and hold if you’re using a touch screen.
Hope this helps! If you’re still having trouble, use the walkthrough.
1. Lactation potion is when a character is shown COMPLETELY flat as they’re using a bra of holding you also have to use it when they’re gonna fight a skeleton but if there weapon glows white/yellow don’t give it to them
2. Main part for butt potion is if they’re a thief or they wear dark clothes aka the main part of their outfit is black or grey, also if a thigh potion is used a butt potion (unless skeleton) needs to be used, I also believe that if a jiggle potion is used that it’s preferred you also use a butt potion if no skeleton.
3. If you hold left click on the potions they give you the rules for the potion it also gives you info on your items on the right. (Except on the bimbofied day where they’re given silly text because your character themself can’t remember the rule for it)
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Hello, I love the game. I wanted to suggest a hint when a character is waiting for an item. Like when you click the a potion or the mix button it says “customer is waiting for something.” to nudge people in the direction.
yes
How do i stop the bandit from stealing
so you’ll have to deal with it a few days then on the day a girl who becomes a statue appears she gives you a curse scroll, put that on your money jar and the next time the thief steals from you she’ll get cursed and the next day after that she gives you your money back and becomes a regular customer
Is there a way to get past day 13 or is this just how the game ends
the whole game isnt out yet.
the game broke on day 6
Is there something specific about how it broke? The dev can't fix what they don't know.
I might have fixed that now
anyway 10/10 game
I've been appeasing the vampire currently but they count as wrong potions, am I missing something?
Nope! While you are right to listen to the vampire, they are still wrong as far as your real boss, the Dark Sorceress, is concerned.
Hello, Love the game, shared it with friends.
I seem to have run into a problem where on Day 9, whereas I can't hit the Mix button after a certain point. I looked at other comments, but going back to the start of the day, I can do those 4 customers just fine, even on earlier days.
As a final note, I would very much like to send money to support this game's further developments.
Thanks! if the mix button is disabled, a customer is probably waiting for you to give them something.
Thank you! If you click “Download Now”, it gives you an option to make a donation!
New commenter here... Just curios and again sorry if i make any of you uncorfotable or stuff... It is an idea and also a question, Will there be fart related stuff? I mean it could be used to boost the belly potion and for zombies, since they are all dead, and all... maybe the bad smell will reinforce said zombies, like what milk potion does to the skeletons.
I respect your comment and you being here right now but please leave because your comment may make some people even more hornier than ever
Sorry, there will not be any fart content in the game. I hope you still enjoy!
I will it is an amazing game! Sorry if i made you uncomfortable or something like that.
I'm loving the concept so far, it's a lot of fun. I'm excited to see this game develop!
Typically, if you can’t use the Mix button, it’s because a customer is waiting for you to give them something
lol, I guess I'm dumb and didn't think of that XD. Thank you, and again, I'm looking forward to see how this progresses.
Guys i don't Under stand how to pass day 13 if i give 4 good potion it don't work and if i give no one i die too help
The day before, you were given something to watch over for the mage that appears halfway through Day 13. Perhaps there's something else you have that you can give her instead.
ty
So what do the yellow numbers for the days mean? Is it tracking correct/wrong potions? From what I read it seems to supposed to be tracking correct potions but then why do I have 0/8 for the first week? This was a clean save from the newest version and started from day 1.
ya,you got it correct
It’s tracking your record correct potions, BUT it was broken until the latest update. I think I fixed it. It wasn’t handling making the first save in a run properly.
How to stop theif
on the day the girl who becomes a statue appears she gives you a curse scroll drag that to your money jar and the next time the thief steals from it she’ll get cursed and the next time she appears she’ll give all the money she stole back
thnks
how do we go full screen ?
Genuine question and to get it out of the way if it hasn’t been asked yet: will futa content be in this.
cause imagine trying to shuffle through the dungeon with thick thighs with a bulge between your legs(also sorry if this question makes you uncomfortable😅)(also I don’t mind if the answer is no I’m just genuinely curious)No worries There is not going to be any futa content, I’m afraid. Shooting for a high R low X type rating. Hope you still enjoy
Can we also get a moblie download
Possibly when the game is complete.
ok thnks and great game😁
[ALERT SPOILER] Do we know if the player is a man or a woman ? (Maybe it can be a little addition to let us choose). Because I love tg too and the Bimbo Transformation hit different depending on the genre :) (also I love this game, I can't wait too see the next additions)
well,the bimbo mage did give us huge boobs so probably a girl from that analogy
Says who? Magic is capable of all sorts of things. It’s magic!
I know,i both regret and kind of impove of my comment because it's just my analogy of are character being a girl but you are correct,magic can do some cool stuff digitally or real life
I’ll tell you now, it’s never specified one way or another!
the game crashed and won't finish loading after i pressed quit on the day 9 victory screen.
best to just refresh at that point
I've already refreshed a few times, still broke. But I'll check it out again later today
fixed on it's own now
I will say, I am definitely enjoying the game thus far and have been eagerly waiting for Week 2 since playing the Week 1 demo. So far the only real faults I can find is with my attention span when trying to go for a perfect run. Can't wait to see Week 3 when it comes out.
Would be also nice to have ability to interact with girls. You know, squeeze/jiggle boobies, milk 'em, slap booties. Especially it would fit nicely for horny characters (a.k.a tentacle girl) or sandbox mode. ESPECIALLY Sandbox mode. Wish good luck with development, It's horny gem, mate)
man,I wanted the same thing,I hope Coderguy111 put it in the game because if he does,he will get way more players to play his game
Damn bro, very funny+horny game. Also liked addition of bouncing/jiggling boobs on day 8))) I think it would be GREAT addition if we could jiggle boobs or ass of our customers (Yes, I like physics and jiggling asses and tits)
How do I use the blue berry potion exactly cause the directions are a little confusing
If you get an adventurer that you can't transform (They don't have the right class/foe combinations), you give them a regular potion. The one after that is the one you give Blueberry to. You only give them blueberry because it trumps all other transformations.
Did that help?
this some bs I've tried multiple combinations of potions on all of them, and I get maybe 1-2 correct but this is bull I don't understand the butt potion it doesn't need to be used then it says it does then the next one that obviously does need it apparently doesn't need it for some Fing reason.
my bad i forgot about the monster effects
Chances are, you're at the point where the game adds three new conditions to the butt potion. These are:
1. If you're using the thighs potion, you should use the potion.
2. If the character has mostly grey or black clothing (as in, the base of the clothes is gray or black, like a black bra or grey wizard robe), use the potion.
3. If the next enemy is a skeleton, shown on the scroll on the right of the screen, then you must NOT use the butt potion, regardless of if the character is a thief, wears grey or black clothes, has the thigh potion, or any combination of these aforementioned requirements.
Right clicking on a potion will tell you the conditions for when to and not to use them, and you must always prioritize not using a potion over using it.
↑ "my bad i forgot about the monster effects"
😆I found out that if you right click on the money jar after you’ve given the thief the spank curse it says something like “tho it has failed you a few times” referring to how the thief has stolen from you. Man your attention to detail is so funny
thank you! Been having fun with it
If you can implement the Spanish language in the game, I can translate it for you.
I wish there was something that will help me remember items much easier and also too I wish the potions were labeled
thank you very much
Aw. Was really hyped for a new week, but when I tried to play the game on Android and hit 'Story Mode' button, it was loading for a long time before crashing. And this issue happened other times that I tried to.
My phone is pretty old, but it was running the first week just fine, so it's quite weird that the main menu transiotion would make it choke.
The game is getting bigger as additional assets and mechanics are added. Might have tipped it over the edge : (
it's not entirely your fault CoderGuy,you just want to make a fun game that people can play (and have a better memory)
*Nevermind, looks like you fixed the blueberry animation.
Vc vai fazer uma versão para Android eu adorei a primeira semana mas não consigo jogar essa
The cursed thief came back on day 9 and I couldn't mix her potion.
The game will sometimes stop you from mixing potions if a character wants an item in your inventory to the right. There's something you've been given that can soothe the thief's pain, if you don't remember, right click or hold tap to check the item descriptions.
thanks
It says in the Load menu that there are 6 potions in total on day 8 instead of 8
Also, the max on day 11 is said to be 8 when you're supposed get 3 potions wrong (theoretically, of course, since sometimes you don't have to give potions to
the mageAstrid anyway), even though days with the vampire don't count the incorrect potions that result from her conditions in their total (at least that's what I'm assuming from the previous days)(Don't pay attention to the fact there are 8 correct potions for each day, I just tried to ignore the vampire conditions to get the max amount of money possible)
Also hey I just realized that preset characters have names now in Sandbox! Nice!
to be completely honest,I had the same situation but I see it as a feature rather than a glitch
I mean yeah for days 9 and 10 I'm pretty sure it's a feature, but then day 11 is inconsistent with them both, and day 8 is definitely a glitch since there are 8 potions and no reason to intentionally get 2 wrong
fair point,I can't argue with that
I’ve done a quiet update that should fix this. When it fires up, it won’t display your score accurately, but don’t worry, the gold count is still there. Sorry about the hassle!
By intentionally failing the vampire's requests you can get 8 of 8 potions, then if you do follow them next time, you get 8 correct + x wrong (somehow)
Bow on day 14 still glows red and blue
Quit button on fail screen breaks
All of the above on the web version
Suggestions:
Version indicator on main menu
Ability to download the save from the website version and load it on the downloaded version
Thank you for all this info! It’s really helpful! Getting those scores to keep the best score without breaking something else have been a struggle…
How do you get past day 8 on day 8 it says that it is the end of the demo
that should NOT be happening. Did you somehow get an old copy? Try re downloading version 0.2.6
What should be done with those who steal money
enjoyed getting visited by the tentacle and his girlfriend (they are so cute together). Liked the new transformation, but it was weird that I only encountered a holy weapon once at the final day.
No holy weapons was a bug, which I have hopefully fixed in 0.2.6
Possible bug with Day 14, don't know if it's been mentioned yet, but the first person I got for the day was carrying thief with a bow with a red/blue enchantment against a skeleton. I followed the correct procedure, giving her the milk, boob, and jiggle potion and was told I gave her unnecessary potions. Afterwards, I realized that she probably was supposed to have a white/yellow bow, but when I went into the character customizer, I saw that the white/yellow glow is quite different from the glow I got (pictured below), thus I figure this is supposed to be a bug.
Outside of this bug, the game was quite fun! Really excited to see how the story will progress with Pinkie and Betsy's lines especially.
thank you very much for pointing it out! You’re absolutely right, that bow should have had a yellow glow. This clears up why some people have been having troubles with the glow. I shall look into this.
I have updated the game and hopefully fixed that. If you play the start of day 12, does the bow glow yellow now?
As someone else mentioned, the day 14 bow still glows red/blue for me. Perhaps it would be better to switch it to a warrior with a melee facing a gawker with a gem/gems you can't curse? That way, the puzzle still makes sense, and you can keep testing to see why enchanted weapons aren't turning white/yellow by enchanting the swapped character? You could probably also keep the bow on them as well in the event the error is with bows specifically.
By the way, have you EVER gotten a yellow glow on a weapon? The white-clad thief typically has a yellow glow dagger, and the milking Warrior has had a yellow glow mace once, before switching to blue glow the next day.
That might help me track down if it’s a random thing or it just isn’t working at all ever for some people. I have not yet replicated the issue on my system.
Nope, I was actually curious about that. It felt like they should have had white/yellow weapons in retrospect, but I never got a single one throughout the entire playthrough. I can confirm they work, considering they appear in the custom character editor though. I would also like to note I'm playing on the browser version through Microsoft Edge, so maybe that's somehow messing with the spawn of the glow
I’ve updated the code and added a delay between the magic aura “clearing” whenever a new adventurer is loaded, and the magic aura getting set to “holy”. Hopefully it’s a speed thing. It’s the only thing I can think of why it would affect story mode but not sandbox.
You’re under no obligation to give me your time, but could you please fire up day 14 again and see if the holy glow is on the bow now?
really good a suggestion for a week if I may. Have it be that we give potions to buff up the monsters instead of adventures. A little sad on the incomplete paper like models tho, but hey overall goodgame
Just finished 0.2.5, it's great!
Love the variety of TF, the graphics and the writing. I'll follow this game with interest! (Kinda hoping you'll keep the current placeholders for a Silly Mode like option ^^)
I got stumped for a while by the trick chests puzzle, but now that I know the answer it was kinda obvious. No need to change it I think.
If I had to emit one complaint, it'd be that replaying a day replaces the previous save entirely. I wanted to see the gameover scenes I dodged on my first playthrough, but I had to replay day 11 and 12 entirely twice, since I messed 11 on purpose and the game saved day 12 on the vampiress gameover.
Maybe have a way to split the saves (without having to fiddle with the files directly)?
One bug I found (online on itch, Google Chrome, latest version) is that when using the blueberry potion, the game tries to play the adventurer leaving the mirror room after they've rolled out of the screen, appearing as an incomplete model at the bottom of the mirror. It's not gamebreaking or anything, but I figured you might want to know if nobody pointed it out before.
In any case, keep it up!
Thank you for the feedback! glad you’re enjoying.
The save thing is easier said than done, but I will noodle on it.
Crud! I thought I had fixed the incomplete model issue. I’ve been unable to replicate it since. But I will have to continue looking into it. Thank you for notifying me
This has a lot of potential, keep it up.
love the game so far a few points, but I'd like to bring up a few points I found frustrating.
fair enough but you got to admit that this game is quite fun and a good way to have a better memory in your mind to remember specific things of this game
These have all been addressed already, either with game mechanics or dialogue.
Hope this helps! If you’re still having trouble, use the walkthrough.
1. Lactation potion is when a character is shown COMPLETELY flat as they’re using a bra of holding you also have to use it when they’re gonna fight a skeleton but if there weapon glows white/yellow don’t give it to them
2. Main part for butt potion is if they’re a thief or they wear dark clothes aka the main part of their outfit is black or grey, also if a thigh potion is used a butt potion (unless skeleton) needs to be used, I also believe that if a jiggle potion is used that it’s preferred you also use a butt potion if no skeleton.
3. If you hold left click on the potions they give you the rules for the potion it also gives you info on your items on the right. (Except on the bimbofied day where they’re given silly text because your character themself can’t remember the rule for it)