If you get an adventurer that you can't transform (They don't have the right class/foe combinations), you give them a regular potion. The one after that is the one you give Blueberry to. You only give them blueberry because it trumps all other transformations.
this some bs I've tried multiple combinations of potions on all of them, and I get maybe 1-2 correct but this is bull I don't understand the butt potion it doesn't need to be used then it says it does then the next one that obviously does need it apparently doesn't need it for some Fing reason.
Chances are, you're at the point where the game adds three new conditions to the butt potion. These are:
1. If you're using the thighs potion, you should use the potion.
2. If the character has mostly grey or black clothing (as in, the base of the clothes is gray or black, like a black bra or grey wizard robe), use the potion.
3. If the next enemy is a skeleton, shown on the scroll on the right of the screen, then you must NOT use the butt potion, regardless of if the character is a thief, wears grey or black clothes, has the thigh potion, or any combination of these aforementioned requirements.
Right clicking on a potion will tell you the conditions for when to and not to use them, and you must always prioritize not using a potion over using it.
😆I found out that if you right click on the money jar after you’ve given the thief the spank curse it says something like “tho it has failed you a few times” referring to how the thief has stolen from you. Man your attention to detail is so funny
Aw. Was really hyped for a new week, but when I tried to play the game on Android and hit 'Story Mode' button, it was loading for a long time before crashing. And this issue happened other times that I tried to.
My phone is pretty old, but it was running the first week just fine, so it's quite weird that the main menu transiotion would make it choke.
The game will sometimes stop you from mixing potions if a character wants an item in your inventory to the right. There's something you've been given that can soothe the thief's pain, if you don't remember, right click or hold tap to check the item descriptions.
It says in the Load menu that there are 6 potions in total on day 8 instead of 8
Also, the max on day 11 is said to be 8 when you're supposed get 3 potions wrong (theoretically, of course, since sometimes you don't have to give potions to the mage Astrid anyway), even though days with the vampire don't count the incorrect potions that result from her conditions in their total (at least that's what I'm assuming from the previous days)
(Don't pay attention to the fact there are 8 correct potions for each day, I just tried to ignore the vampire conditions to get the max amount of money possible)
Also hey I just realized that preset characters have names now in Sandbox! Nice!
I mean yeah for days 9 and 10 I'm pretty sure it's a feature, but then day 11 is inconsistent with them both, and day 8 is definitely a glitch since there are 8 potions and no reason to intentionally get 2 wrong
I’ve done a quiet update that should fix this.
When it fires up, it won’t display your score accurately, but don’t worry, the gold count is still there. Sorry about the hassle!
By intentionally failing the vampire's requests you can get 8 of 8 potions, then if you do follow them next time, you get 8 correct + x wrong (somehow)
Bow on day 14 still glows red and blue
Quit button on fail screen breaks
All of the above on the web version
Suggestions:
Version indicator on main menu
Ability to download the save from the website version and load it on the downloaded version
enjoyed getting visited by the tentacle and his girlfriend (they are so cute together). Liked the new transformation, but it was weird that I only encountered a holy weapon once at the final day.
Possible bug with Day 14, don't know if it's been mentioned yet, but the first person I got for the day was carrying thief with a bow with a red/blue enchantment against a skeleton. I followed the correct procedure, giving her the milk, boob, and jiggle potion and was told I gave her unnecessary potions. Afterwards, I realized that she probably was supposed to have a white/yellow bow, but when I went into the character customizer, I saw that the white/yellow glow is quite different from the glow I got (pictured below), thus I figure this is supposed to be a bug.
Outside of this bug, the game was quite fun! Really excited to see how the story will progress with Pinkie and Betsy's lines especially.
thank you very much for pointing it out! You’re absolutely right, that bow should have had a yellow glow. This clears up why some people have been having troubles with the glow. I shall look into this.
As someone else mentioned, the day 14 bow still glows red/blue for me. Perhaps it would be better to switch it to a warrior with a melee facing a gawker with a gem/gems you can't curse? That way, the puzzle still makes sense, and you can keep testing to see why enchanted weapons aren't turning white/yellow by enchanting the swapped character? You could probably also keep the bow on them as well in the event the error is with bows specifically.
By the way, have you EVER gotten a yellow glow on a weapon? The white-clad thief typically has a yellow glow dagger, and the milking Warrior has had a yellow glow mace once, before switching to blue glow the next day.
That might help me track down if it’s a random thing or it just isn’t working at all ever for some people.
I have not yet replicated the issue on my system.
Nope, I was actually curious about that. It felt like they should have had white/yellow weapons in retrospect, but I never got a single one throughout the entire playthrough. I can confirm they work, considering they appear in the custom character editor though. I would also like to note I'm playing on the browser version through Microsoft Edge, so maybe that's somehow messing with the spawn of the glow
I’ve updated the code and added a delay between the magic aura “clearing” whenever a new adventurer is loaded, and the magic aura getting set to “holy”. Hopefully it’s a speed thing. It’s the only thing I can think of why it would affect story mode but not sandbox.
You’re under no obligation to give me your time, but could you please fire up day 14 again and see if the holy glow is on the bow now?
really good a suggestion for a week if I may. Have it be that we give potions to buff up the monsters instead of adventures. A little sad on the incomplete paper like models tho, but hey overall goodgame
Love the variety of TF, the graphics and the writing. I'll follow this game with interest! (Kinda hoping you'll keep the current placeholders for a Silly Mode like option ^^)
I got stumped for a while by the trick chests puzzle, but now that I know the answer it was kinda obvious. No need to change it I think.
If I had to emit one complaint, it'd be that replaying a day replaces the previous save entirely. I wanted to see the gameover scenes I dodged on my first playthrough, but I had to replay day 11 and 12 entirely twice, since I messed 11 on purpose and the game saved day 12 on the vampiress gameover.
Maybe have a way to split the saves (without having to fiddle with the files directly)?
One bug I found (online on itch, Google Chrome, latest version) is that when using the blueberry potion, the game tries to play the adventurer leaving the mirror room after they've rolled out of the screen, appearing as an incomplete model at the bottom of the mirror. It's not gamebreaking or anything, but I figured you might want to know if nobody pointed it out before.
The save thing is easier said than done, but I will noodle on it.
Crud! I thought I had fixed the incomplete model issue. I’ve been unable to replicate it since. But I will have to continue looking into it. Thank you for notifying me
love the game so far a few points, but I'd like to bring up a few points I found frustrating.
It's impossible to tell when the lactation potion is needed, as the breast size spectrum is large enough there's overlap between naturally smaller and larger with the bra of holding.
Similar issue with butt potion. The needed dark clothing amount seems random. Hard to tell between dark colored shoes or black piece of jewelry being random or if it's supposed to indicate rogue. More than one mage in a white outfit triggered missing butt potion for me.
Need a good way to revisit the existing rules. When I came back for new version I had to restart as I couldn't remember what the rules were.
fair enough but you got to admit that this game is quite fun and a good way to have a better memory in your mind to remember specific things of this game
These have all been addressed already, either with game mechanics or dialogue.
Knowing when an adventure is wearing a Bra of Holding is pretty simple. Flat chest = Bra of Holding. To loosely quote a bit of in game dialogue, “I’ve never seen a woman in the area with anything less than a G cup.”
The Rogue multi class is only true when the main color of an outfit is black or grey. You may also be missing a butt potion if the adventurer has a climbing item (rope, grappling hook, crossbow with claw arrow, whip), which requires a thigh potion. If you add a thigh potion, you need to also add a butt potion if it doesn’t contradict other rules. (e.g. adventurer with whip fighting skeleton= Thighs but no butt)
You can view the rules by right clicking on a potion/item to see details. You can also press and hold if you’re using a touch screen.
Hope this helps! If you’re still having trouble, use the walkthrough.
1. Lactation potion is when a character is shown COMPLETELY flat as they’re using a bra of holding you also have to use it when they’re gonna fight a skeleton but if there weapon glows white/yellow don’t give it to them
2. Main part for butt potion is if they’re a thief or they wear dark clothes aka the main part of their outfit is black or grey, also if a thigh potion is used a butt potion (unless skeleton) needs to be used, I also believe that if a jiggle potion is used that it’s preferred you also use a butt potion if no skeleton.
3. If you hold left click on the potions they give you the rules for the potion it also gives you info on your items on the right. (Except on the bimbofied day where they’re given silly text because your character themself can’t remember the rule for it)
I am loving the game, and the new update continues the excellent humor. I think all of the puzzles so far have been really fun and intuitive overall. I think the chest puzzle with the vibrating thief was hilarious, I would love for some puzzles to have multiple paths to solving it. For instance, with the 3 chest puzzle, my initial instinct was to offer one of the chests to the thief character, thinking it would likely eliminate one of the bad chests and improve my odds.
Any other feedback I would have would be in my desire to find more interactions and effects with various characters, such as getting the silent barbarian to have a transformation that forces them to speak humiliating thoughts/desires, or to cause the overly confident all black barbarian to become more of a gimbo, but with two weeks remaining to write and code I'm confident your plans will far outshine my ideas. Keep up the awesome work.
I am consciously choosing not to implement multiple paths to solving things, just because I’m a solo dev and I need to avoid things that might make the code exponentially more complicated to manage. I don’t want to risk burnout, you know?
If I may ask, What other fetishes do you have planned? Also will there be an option to disable ones that don't fit your liking? Just curious and I completely understand if you don't want to spoil anything.
this was their reply to me when I asked about a toggle option to disable the blueberry potion: “-I will note your blueberry preferences. I am going to think carefully, because making a toggle for every transformation in the game is going to be impractical, and some (well, all) story-events are transformation dependent”
Hi, on the linux version, when you open the wrong chest, it makes the mix button and the potion unclickable for that day/save. Otherwise, loving the new stuff!Be sure not to burn out, because this game is great, keep it up!
Opening the wrong chest should trigger a game over screen.
I’ve been unable to replicate it, I’m afraid.
Are you at least able to retry the day, and things continue normal if you get the correct chest?
Opening the wrong chest does produce a game over screen, and everything works on it, but if you choose "retry this day" the mix button doesn't work. Strangely, if you chose "retry from yesterday" everything works fine, and I was able to complete the demo. Since retrying that day is where the bug shows up, I assumed that the day's save gets bugged, but it could be that the game still thinks there's an item held by the cursor (or something needs to be picked up, like when the player needs to give an npc an item).
I end up getting through her by giving her a pontion again with only but formula or giving the bimbo book to the blonde mage before but it's weird when I don't do either she just disappear and her speech scroll opens again
here's an easy way to tell:if their chest is flat then they are wearing the Bra of Holding and if their chest is curvy than they aren't wearing the Bra of Holding
Stellar game! I know that you're in the process of updating the game (and hopefully conquering that dino grabber) but I actually have a few ideas for new stuff!
Potion ideas: MILF, giantess/height, hips, waist, and seductive/temptress!
what’s the possibility of getting a minor “Potion Seller customization”? Like having that breast effect that’s on the bimbo day but less distracting. (Essentially I’d like to be a goblin girl potion seller cause it sounds funny and plausible🙃)
Week 2 has been a delight. Humor is on point, but I wanted to high light some favorite moments
Love that Skee is getting to do a little Frankenstein. Tho I hope they don't end up turning into a reincarnation of Vec- I mean, Viena
The butt slap thief's fate is only getting funnier too, and I'm so looking forward to what else there's in store for her
Meanwhile I'm starting to feel kinda bad for the cow figher, like she is just trying to adventure, but horny nonsense just keeps happening to her.... I mean I still wanna see the horny nonsense happen to her, but I hope she catches a break eventually
Also using the vibrating cursed butt plug for a puzzle was a very clever idea, tho it would be nice if that didn't happen so late in the day that somehow fucking it up meant you'd have to redo SO FUCKING MUCH
oh and I have a prediction in relation to dowsing girl's quest line *ahem* I think that she's gonna find the treasure room, but the only way in is gonna be through a 1inch gap, which means you'll have to turn her into a slime to help her, but because the butt plug is bigger than 1inch it will fall to the ground in the dungeon and one of your coworkers (probably the Mimic) hands it over to you in the shop
There! That's my prediction... do I get a cookie if I guess it right?/j
anyways that aside I'm loving the game and definitely looking forward to whatever else you have in store
Skelefriend seemingly getting merc'd by the vampire made me think that I did something wrong on the previous day, and I kept replaying it trying to fix the 'doomed timeline'. Maybe it's just me, but it could probably be made more clear that she isn't killing him in the finalized graphics. (or does he respawn?)
The boss lady requires you to get a high score, 4 or more, on that particular day or you get offed the next, regardless of if you take care of the vampire. Basically, just do your best to match everyone's needed curses for the day and give the spell book hunter the bimbonomicon rather than her normal book.
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How do I use the blue berry potion exactly cause the directions are a little confusing
If you get an adventurer that you can't transform (They don't have the right class/foe combinations), you give them a regular potion. The one after that is the one you give Blueberry to. You only give them blueberry because it trumps all other transformations.
Did that help?
this some bs I've tried multiple combinations of potions on all of them, and I get maybe 1-2 correct but this is bull I don't understand the butt potion it doesn't need to be used then it says it does then the next one that obviously does need it apparently doesn't need it for some Fing reason.
my bad i forgot about the monster effects
Chances are, you're at the point where the game adds three new conditions to the butt potion. These are:
1. If you're using the thighs potion, you should use the potion.
2. If the character has mostly grey or black clothing (as in, the base of the clothes is gray or black, like a black bra or grey wizard robe), use the potion.
3. If the next enemy is a skeleton, shown on the scroll on the right of the screen, then you must NOT use the butt potion, regardless of if the character is a thief, wears grey or black clothes, has the thigh potion, or any combination of these aforementioned requirements.
Right clicking on a potion will tell you the conditions for when to and not to use them, and you must always prioritize not using a potion over using it.
↑ "my bad i forgot about the monster effects"
😆I found out that if you right click on the money jar after you’ve given the thief the spank curse it says something like “tho it has failed you a few times” referring to how the thief has stolen from you. Man your attention to detail is so funny
thank you! Been having fun with it
If you can implement the Spanish language in the game, I can translate it for you.
I wish there was something that will help me remember items much easier and also too I wish the potions were labeled
thank you very much
Aw. Was really hyped for a new week, but when I tried to play the game on Android and hit 'Story Mode' button, it was loading for a long time before crashing. And this issue happened other times that I tried to.
My phone is pretty old, but it was running the first week just fine, so it's quite weird that the main menu transiotion would make it choke.
The game is getting bigger as additional assets and mechanics are added. Might have tipped it over the edge : (
it's not entirely your fault CoderGuy,you just want to make a fun game that people can play (and have a better memory)
*Nevermind, looks like you fixed the blueberry animation.
Vc vai fazer uma versão para Android eu adorei a primeira semana mas não consigo jogar essa
The cursed thief came back on day 9 and I couldn't mix her potion.
The game will sometimes stop you from mixing potions if a character wants an item in your inventory to the right. There's something you've been given that can soothe the thief's pain, if you don't remember, right click or hold tap to check the item descriptions.
thanks
It says in the Load menu that there are 6 potions in total on day 8 instead of 8
Also, the max on day 11 is said to be 8 when you're supposed get 3 potions wrong (theoretically, of course, since sometimes you don't have to give potions to
the mageAstrid anyway), even though days with the vampire don't count the incorrect potions that result from her conditions in their total (at least that's what I'm assuming from the previous days)(Don't pay attention to the fact there are 8 correct potions for each day, I just tried to ignore the vampire conditions to get the max amount of money possible)
Also hey I just realized that preset characters have names now in Sandbox! Nice!
to be completely honest,I had the same situation but I see it as a feature rather than a glitch
I mean yeah for days 9 and 10 I'm pretty sure it's a feature, but then day 11 is inconsistent with them both, and day 8 is definitely a glitch since there are 8 potions and no reason to intentionally get 2 wrong
fair point,I can't argue with that
I’ve done a quiet update that should fix this. When it fires up, it won’t display your score accurately, but don’t worry, the gold count is still there. Sorry about the hassle!
By intentionally failing the vampire's requests you can get 8 of 8 potions, then if you do follow them next time, you get 8 correct + x wrong (somehow)
Bow on day 14 still glows red and blue
Quit button on fail screen breaks
All of the above on the web version
Suggestions:
Version indicator on main menu
Ability to download the save from the website version and load it on the downloaded version
Thank you for all this info! It’s really helpful! Getting those scores to keep the best score without breaking something else have been a struggle…
How do you get past day 8 on day 8 it says that it is the end of the demo
that should NOT be happening. Did you somehow get an old copy? Try re downloading version 0.2.6
What should be done with those who steal money
enjoyed getting visited by the tentacle and his girlfriend (they are so cute together). Liked the new transformation, but it was weird that I only encountered a holy weapon once at the final day.
No holy weapons was a bug, which I have hopefully fixed in 0.2.6
Possible bug with Day 14, don't know if it's been mentioned yet, but the first person I got for the day was carrying thief with a bow with a red/blue enchantment against a skeleton. I followed the correct procedure, giving her the milk, boob, and jiggle potion and was told I gave her unnecessary potions. Afterwards, I realized that she probably was supposed to have a white/yellow bow, but when I went into the character customizer, I saw that the white/yellow glow is quite different from the glow I got (pictured below), thus I figure this is supposed to be a bug.
Outside of this bug, the game was quite fun! Really excited to see how the story will progress with Pinkie and Betsy's lines especially.
thank you very much for pointing it out! You’re absolutely right, that bow should have had a yellow glow. This clears up why some people have been having troubles with the glow. I shall look into this.
I have updated the game and hopefully fixed that. If you play the start of day 12, does the bow glow yellow now?
As someone else mentioned, the day 14 bow still glows red/blue for me. Perhaps it would be better to switch it to a warrior with a melee facing a gawker with a gem/gems you can't curse? That way, the puzzle still makes sense, and you can keep testing to see why enchanted weapons aren't turning white/yellow by enchanting the swapped character? You could probably also keep the bow on them as well in the event the error is with bows specifically.
By the way, have you EVER gotten a yellow glow on a weapon? The white-clad thief typically has a yellow glow dagger, and the milking Warrior has had a yellow glow mace once, before switching to blue glow the next day.
That might help me track down if it’s a random thing or it just isn’t working at all ever for some people. I have not yet replicated the issue on my system.
Nope, I was actually curious about that. It felt like they should have had white/yellow weapons in retrospect, but I never got a single one throughout the entire playthrough. I can confirm they work, considering they appear in the custom character editor though. I would also like to note I'm playing on the browser version through Microsoft Edge, so maybe that's somehow messing with the spawn of the glow
I’ve updated the code and added a delay between the magic aura “clearing” whenever a new adventurer is loaded, and the magic aura getting set to “holy”. Hopefully it’s a speed thing. It’s the only thing I can think of why it would affect story mode but not sandbox.
You’re under no obligation to give me your time, but could you please fire up day 14 again and see if the holy glow is on the bow now?
really good a suggestion for a week if I may. Have it be that we give potions to buff up the monsters instead of adventures. A little sad on the incomplete paper like models tho, but hey overall goodgame
Just finished 0.2.5, it's great!
Love the variety of TF, the graphics and the writing. I'll follow this game with interest! (Kinda hoping you'll keep the current placeholders for a Silly Mode like option ^^)
I got stumped for a while by the trick chests puzzle, but now that I know the answer it was kinda obvious. No need to change it I think.
If I had to emit one complaint, it'd be that replaying a day replaces the previous save entirely. I wanted to see the gameover scenes I dodged on my first playthrough, but I had to replay day 11 and 12 entirely twice, since I messed 11 on purpose and the game saved day 12 on the vampiress gameover.
Maybe have a way to split the saves (without having to fiddle with the files directly)?
One bug I found (online on itch, Google Chrome, latest version) is that when using the blueberry potion, the game tries to play the adventurer leaving the mirror room after they've rolled out of the screen, appearing as an incomplete model at the bottom of the mirror. It's not gamebreaking or anything, but I figured you might want to know if nobody pointed it out before.
In any case, keep it up!
Thank you for the feedback! glad you’re enjoying.
The save thing is easier said than done, but I will noodle on it.
Crud! I thought I had fixed the incomplete model issue. I’ve been unable to replicate it since. But I will have to continue looking into it. Thank you for notifying me
This has a lot of potential, keep it up.
love the game so far a few points, but I'd like to bring up a few points I found frustrating.
fair enough but you got to admit that this game is quite fun and a good way to have a better memory in your mind to remember specific things of this game
These have all been addressed already, either with game mechanics or dialogue.
Hope this helps! If you’re still having trouble, use the walkthrough.
1. Lactation potion is when a character is shown COMPLETELY flat as they’re using a bra of holding you also have to use it when they’re gonna fight a skeleton but if there weapon glows white/yellow don’t give it to them
2. Main part for butt potion is if they’re a thief or they wear dark clothes aka the main part of their outfit is black or grey, also if a thigh potion is used a butt potion (unless skeleton) needs to be used, I also believe that if a jiggle potion is used that it’s preferred you also use a butt potion if no skeleton.
3. If you hold left click on the potions they give you the rules for the potion it also gives you info on your items on the right. (Except on the bimbofied day where they’re given silly text because your character themself can’t remember the rule for it)
I am loving the game, and the new update continues the excellent humor. I think all of the puzzles so far have been really fun and intuitive overall. I think the chest puzzle with the vibrating thief was hilarious, I would love for some puzzles to have multiple paths to solving it. For instance, with the 3 chest puzzle, my initial instinct was to offer one of the chests to the thief character, thinking it would likely eliminate one of the bad chests and improve my odds.
Any other feedback I would have would be in my desire to find more interactions and effects with various characters, such as getting the silent barbarian to have a transformation that forces them to speak humiliating thoughts/desires, or to cause the overly confident all black barbarian to become more of a gimbo, but with two weeks remaining to write and code I'm confident your plans will far outshine my ideas. Keep up the awesome work.
Glad you like the humor and puzzles!
I am consciously choosing not to implement multiple paths to solving things, just because I’m a solo dev and I need to avoid things that might make the code exponentially more complicated to manage. I don’t want to risk burnout, you know?
But thank you for your thoughts!
If I may ask, What other fetishes do you have planned? Also will there be an option to disable ones that don't fit your liking? Just curious and I completely understand if you don't want to spoil anything.
this was their reply to me when I asked about a toggle option to disable the blueberry potion: “-I will note your blueberry preferences. I am going to think carefully, because making a toggle for every transformation in the game is going to be impractical, and some (well, all) story-events are transformation dependent”
Ah cool, Much appreciated!
It would be good to add more characters and all sorts of fetish potions for a change. Somehow improve the sandbox and do more different quests.
Hi, on the linux version, when you open the wrong chest, it makes the mix button and the potion unclickable for that day/save. Otherwise, loving the new stuff!Be sure not to burn out, because this game is great, keep it up!
Opening the wrong chest should trigger a game over screen. I’ve been unable to replicate it, I’m afraid. Are you at least able to retry the day, and things continue normal if you get the correct chest?
Opening the wrong chest does produce a game over screen, and everything works on it, but if you choose "retry this day" the mix button doesn't work. Strangely, if you chose "retry from yesterday" everything works fine, and I was able to complete the demo. Since retrying that day is where the bug shows up, I assumed that the day's save gets bugged, but it could be that the game still thinks there's an item held by the cursor (or something needs to be picked up, like when the player needs to give an npc an item).
I got stuck on the day twelve when the brown hair girl with no breasts appears, the game stops working normally
Could you please send a picture of her?
I end up getting through her by giving her a pontion again with only but formula or giving the bimbo book to the blonde mage before but it's weird when I don't do either she just disappear and her speech scroll opens again
oh WOW! That is VERY bugged! I will look into that. Thank you for reporting this. What system are you running this on? Browser or download?
browser on a android tablet
And a sujestion, i think would be nice to have a rule book for help with what formula i should use, because it's difficult to remember so many of them
Right click or hold click on a potion and it will tell you what it's used for.
It would be nice if you made a downloadable android version
ngl loved week two. felt sorry for our skele boss. being honest hope the boobs get even bigger!
Just you wait
how do you tell witch colored chest is and mimic or not
you know that girl whos ass shakes or jiggles abit. it is based on treasure/value. so bring each chest to her till she looks like she came
i really like the game, its a game, especially for a person who lives Russia and it was just an accident to find it,but i was stuck for 12 day
i already tried everyhing, and the usual potions ,and heal potions, even ble a pink book and red one,need some help bro :(
whats up? if its the mimics. hint: the answer is in the ass
where did you see the impersonator, i just said that i liked the game and that i do not know how to pass the 12th day
Can you send a picture?
yes
I literally cannot tell the difference between someone wearing a Bra of Holding vs not at times. Particularly the mage at the beginning of day 13.
I've long given up trying to exactly pinpoint when they're wearing and acting as if no one needs it unless it's obvious they do.
here's an easy way to tell:if their chest is flat then they are wearing the Bra of Holding and if their chest is curvy than they aren't wearing the Bra of Holding
Sometimes they're curvy and it asks for milk though?
If that’s the case, were they fighting a skeleton? A new rule gets added about milk and skeletons later in week 2.
they tend to have a little cut line around the chest area
That’s been patched, actually!
Image example.
The fact that it’s missing a milk potion tells me she was fighting skeletons, and you needed Milk + Boob when fighting them.
I may be stupid then because that's probably a rule I missed lmaoo
Stellar game! I know that you're in the process of updating the game (and hopefully conquering that dino grabber) but I actually have a few ideas for new stuff!
Potion ideas: MILF, giantess/height, hips, waist, and seductive/temptress!
Well, I must be doing something right if someone titled TheBOOBConsumer is pleased XD
Potions are locked in at this point. I must be wary of content creep and make sure I actually finish the game!
what’s the possibility of getting a minor “Potion Seller customization”? Like having that breast effect that’s on the bimbo day but less distracting. (Essentially I’d like to be a goblin girl potion seller cause it sounds funny and plausible🙃)
I can’t promise everything, but I can promise you’ll enjoy future content. :)
hey fair enough
The lips seem much smaller than compared to the last update. Is that intentional or am I the only one seeing this?
EDIT: Saw the lips on the first customer grow to the same size on day four.
It's intentional. It increases the lips they have by a level of '1' so if they already have plump lips, they'll be bigger.
Week 2 has been a delight. Humor is on point, but I wanted to high light some favorite moments
Love that Skee is getting to do a little Frankenstein. Tho I hope they don't end up turning into a reincarnation of Vec- I mean, Viena
The butt slap thief's fate is only getting funnier too, and I'm so looking forward to what else there's in store for her
Meanwhile I'm starting to feel kinda bad for the cow figher, like she is just trying to adventure, but horny nonsense just keeps happening to her.... I mean I still wanna see the horny nonsense happen to her, but I hope she catches a break eventually
Also using the vibrating cursed butt plug for a puzzle was a very clever idea, tho it would be nice if that didn't happen so late in the day that somehow fucking it up meant you'd have to redo SO FUCKING MUCH
oh and I have a prediction in relation to dowsing girl's quest line *ahem* I think that she's gonna find the treasure room, but the only way in is gonna be through a 1inch gap, which means you'll have to turn her into a slime to help her, but because the butt plug is bigger than 1inch it will fall to the ground in the dungeon and one of your coworkers (probably the Mimic) hands it over to you in the shop
There! That's my prediction... do I get a cookie if I guess it right?/j
anyways that aside I'm loving the game and definitely looking forward to whatever else you have in store
Thank you! It’s encouraging to know people are enjoying the little details! (and you might be the first to call out the Vecna reference)
That’s the truth, isn’t it? We feel for characters, but also revel in their torment XD
I shan’t spoil anything! The cookie shall be reserved for now.
A lot of fun to come!
Skelefriend seemingly getting merc'd by the vampire made me think that I did something wrong on the previous day, and I kept replaying it trying to fix the 'doomed timeline'. Maybe it's just me, but it could probably be made more clear that she isn't killing him in the finalized graphics. (or does he respawn?)
Both the adventurers and the monsters respawn
What a great update. this game is great and humorous so far. love the vampire plot line and the cow fighter.
Thank you! I’m having fun with these arcs.
this game no longer works on mobile
Should any of these items not be there?
um,ya,the ring,how in the actual hell did you get the ring when it's still in development
You get the ring if you free the girl turned into stone with the concentrated slime extract
damn what am i doing wrong when it comes to getting ride of the vampire?
When the mage vampire hunter asks for her spell book back give her the bimbonomicon instead
you also just n ed to get at least one to two potions correct too than four correct potion requests
wait huh? Can you elaborate a little more
I have the bimbo book but the other comment says there's more
pretty sure you just need the bimbonomicon but for safety’s sake just ignore the vampire that day and and do the potions correctly
The boss lady requires you to get a high score, 4 or more, on that particular day or you get offed the next, regardless of if you take care of the vampire. Basically, just do your best to match everyone's needed curses for the day and give the spell book hunter the bimbonomicon rather than her normal book.
Playing through again, found a weird little bug on day 14 where the butt dowser turns white.
Thanks for pointing that out! I’ve gotten that fixed