fun game, i like the main gameplay of figuring out what potions to use on the adventerurer. game is a little cryptic but its easy enought to play throught a day again so its generally not a problem if you fail a day.
-The heat potion only produce sound in my left headphone witch is a bit enoying.
would be fun if there was a alterantive time rush mode where you had a certainamount of time per day/adventerurer or you would lose.
All in all it is fun as it stands, hope the development goes well.
It's not that hard to figure out. All melee weapons, including the whip, need the boob potion used on the adventurer. Ranged weapons currently don't have a potion associated with them.
So far it's looking great! I wish it was slightly better at explaining things though. Apparently the warrior with the slightly lower than average tits DIDN'T need the lactation potion. A picture of a minimum size might help.
I know I need thighs for ropes and whips, but I don't know if I need the butt potion as a prerequisite. If it is a prerequisite, does fighting skeletons mean I ignore both potions or just the butt potion? I'm a little confused on the rules of some potions.
Sometimes I have a hard time classifying certain weapons. Obviously for melee there's swords, hammers, and they made a point about daggers counting, but do staffs count? Does a flail count as a whip? Some staffs look sturdy like a club and a flail does have you whip the spike ball on a chain. Do bows count as a thief multi-class? I'm probably overthinking it, but clarification would be nice.
It might help to have a scroll or manual that lists what counts as what, rather than just a couple of examples hidden on the potions themselves. Maybe have it be updated with new rules as the game goes on.
I want to second this. Especially the point about hiding things behind right clicking. There was so many times I forgot that this mechanic existed and felt like restarting because I had forgotten the rules or didn't interpret something right.
No offense, but there’s a Tip written in the Day’s End screen that says “Tip: You can right-click on potions and items to get descriptions!”
I kind of don’t know what more to do.
I know there is. I do feel stupid for forgetting but when its this easy to forget I'm leaning towards the game needing a little something.
Perhaps when a player mouses over an icon for a few seconds a little text box can appear under the cursor, gently reminding them about right clicking. Or perhaps right clicking should be a toggle, not a hold option to help cement it's existence into players minds. Finally you could darken the rest of the screen while a tooltip it on screen. Since this transforms the tooltip into a screenwide effect it'll be more memorable.
Loved it so far, and I can't wait to see how it progresses! Two questions, will the full version be paid and would you consider any muscle growth content? Great work so far.
Most likely, it’ll be free, but I’ll be open for donations. That, or the first half is free, like a big demo, and the second half is 5$. What do you think would be fair?
No muscle growth planned, I’m afraid, but there is some mini-giantess later on!
Honestly, I'd pay up to like $7.50 for the full game. I think what you've got here is good enough for a demo with some spit and polish. You hit a great sweet spot between engaging gameplay and the erotic elements and that makes this game pretty fun to play unlike a lot of others in this category. Can't wait to see more
Sorry to hear that; That’s a new one!
Can you please try running the file that ends in “.console” and take a screenshot of the black screen when it crashes? That should provide more detailed debug info.
Wow. Yeah, not very informative at all. thank you for grabbing it though.
Have you tried deleting the files and re-downloading? Maybe it’s as simple as a corrupt download.
Very fun, and very much appreciate that in a game with lots of rules cross-checking there's no timer for each adventurer, so it feels very fair when I mess one up that it was because I wasn't fully applying the rules, not that I was rushed.
I liked this a lot! It's a great demo to a game. I don't have much in the way of encountering bugs but I do have suggestions!
1: I feel like the thief archetype is one note sometimes, so I had an idea. Gigantification or Titan potion, for thieves with only darker clothing and/or adventurers with no weapons (staffs do not count). If something needs to be sneaky, what better than to make them a bigger target! You could just increase the image size by a lot, but a crouching position would be fun.
2: Rapunzel potion would be funny. Lots of hair. Adventurers with a ranged weapon would have a hard time aiming with no sight!
3: I feel like there could be transformation potions, like an orc potion or a slime potion. Faster recruitment for the dungeon I guess.
4: Finally, conversion potions. Some who like to perform hurtful acts would be given a "no morals" potion which would turn them evil, with red eyes and a smirk.
I enjoyed the game, I can't wait for the next update, The only real criticism is to make clear who needs and doesn't need the milk potion as there were some NPCs it was very clear and other ones; I had no idea (maybe give an item like the curse detector) But other than that I had a great time, and I will watch your career with great interest. Hope you have a good day
Neat and Fun premise, but the odd arbitrary following of rules and it saying its wrong when it told me to use when it comes to the mages. Or saying I wasted a potion when it asked for it by those self same rules is frustrating.
Rules get more complicated as days go on. Example boob potion for warriors but on day 3 now its for warriors except when fighting gazers. On day 4 its now for those with melee weapons except when fighting gazers. Day 7 all melee + those with bra of holding if combined with lactation potion except when facing gazers. You can check the rules by right clicking the potion
Hey there! I played through this the other day for a few minutes. I plan to go back and give it a more thorough go in the future.
Love what you've got so far! It's fantastic!
Also, I had an unexplained flood of new followers on itch and couldn't place it. I saw you added Enter the Expansion Mansion to your collection, and suddenly it made sense, lol.
Keep up the great work! I can't wait to see how it goes.
In a long, dominoes falling type of way, Enter The Expansion Mansion was one of the inspirations that triggered me making this! So it kind of means a lot!
I think my patreon has a different user name, but I made a couple Wish suggestions, and pointed out the Milk bug.
I’m a bit amazed that me doing that has triggered an uptick; can’t picture myself as a trend setter XD I’m typically a lurker.
A quick restart button would also probably be appreciated by try hards. also i and many people have been confused by whip. it makes sense in melee tho so i think it being a weird melee weapon is better than changing it. With this in mind I think you adding to the part where the skeleton saying daggers are small swords that any thing that doesn't have projectiles are melee as well as a clue in that whips are melee
I don't think go back a person is good since you literally just saw how you failed. I more meant like making R take you to the stat of the day again or something
I don't know if this is already planned for the full game, but I think it would be cool to have a freeplay mode where you're free to give the adventurers whatever potion mixture you want!
A fun and surprisingly enjoyable game! I wouldn't mind paying for a full release. Keep doing what you are doing, you are on the right track!
Minor complaints: It took a while before I realized that whips also count as melee weapons. Not sure if that's just me, though. Also, the thieves have daggers in their boots that do NOT count as melee weapons, which was especially confusing since the game emphasized looking for even small blades.
Thank you! And thank you for the extra “right on track”. People easily and quickly point out the things they want changed, but smushing all the enjoyment into just “I liked it!” (though appreciated!) makes one wonder if you’re hitting just above average, or if they really think things are all ideal.
I think I’m going to expand Skee’s initial dialogue to mention whips.
And I COMPLETELY FORGOT ABOUT THE BOOT DAGGER! I’ll actually need to remove those XD
I have literally never payed for any form of porn in my life but when this gets a full release I'll definitely buy it. It's hot and the puzzels are actually kind of fun.
I don't know if your taking recommendations but I'd like to suggest a hair growth potion for anyone with bows and crossbows. I figure hair growth makes sense since the hair would get in there eyes.
High praise! Thank you!
There is actually an upcoming potion for dealing with ranged weapons already! And while it won’t be common, there will be some instances of hair growth!
Only bug I found was a rogue (the red one) always having a dagger, even with a spell tome, as well as some other rogues SOMETIMES getting the same issue (invisible daggers sometimes???), the next thing is the Thighs potion probably need to have it's description changed a little to make it more specific ("rope-like stuff: ropes (duh), whips, rope-tipped crossbows")
the thigh potion mentioning bows is very confusing, especially since it specifically needs the grappling tipped crossbows
the indicators that show what potions you have selected can be hard to see at times, as well as what potion exactly you mixed, i also failed quite a few potions because I double clicked and either deactivated one of the small potions or mixed two potions
some of the items dont apparently have a use yet (or i havent found ones) and i feel there should be some sort of note on them saying they have no use, or people are going to be worried they missed something, i felt there were obvious uses i missed myself like collecting all the jellies and using it on the bra in day 7, or giving the coin theif the punishment glutton amulet on day 6
Didn't expect a game that good. I thought it was like those arcade game, but the "puzzle"parts are cool. I hope you will push this further. Can't wait for update :).
There is no discord, I’m afraid. I do not have the time resources to manage such.
Glad to hear it! And I’m especially happy to hear that the humor is landing : D
MUY buen juego, me ah gustado mucho hasta ahora, solo tengo dudas de la ladrona, intente darle el amuleto que la convierte en piedra pero no funciono :c
As of now there really isn't anything that annoys me about the game so I'll just suggest two thing.
I know gold doesn't do anything yet but giving extra gold as a time bonus would be logical.
The second thing is having a small percentage of the potion effects carry over between days; so a characters can have slight incremental changes throughout the entire game and messing up a potion can reset the meta progression
I’m going to keep the game chill by not having time sensitive factors, BUT I might put in a time challenge option in the endless mode.
gradual permanent effects are in the works for story stuff! But for ease of programming, they’re going to work on the assumption that they were given the correct potions.
← Return to game
Comments
Log in with itch.io to leave a comment.
fun game, i like the main gameplay of figuring out what potions to use on the adventerurer. game is a little cryptic but its easy enought to play throught a day again so its generally not a problem if you fail a day.
-The heat potion only produce sound in my left headphone witch is a bit enoying.
would be fun if there was a alterantive time rush mode where you had a certainamount of time per day/adventerurer or you would lose.
All in all it is fun as it stands, hope the development goes well.
Glad to hear it! And yes; keeping the days short (aka: save points frequent) was a very conscious decision to balance challenge and frustration!
I don’t think I would ever have spotted the heat potion sound issue on my own, thank you so much for pointing that out!
I’m probably going to implement a time rush mode option for the endless mode, but that’s much later on.
Thank you!
Having the right click specify which class the weapons were would be nice.
It's not that hard to figure out. All melee weapons, including the whip, need the boob potion used on the adventurer. Ranged weapons currently don't have a potion associated with them.
That was my main issue. The bows and crossbows. But it would still be a nice feature to have, there's no reason not to.
So far it's looking great! I wish it was slightly better at explaining things though. Apparently the warrior with the slightly lower than average tits DIDN'T need the lactation potion. A picture of a minimum size might help.
I know I need thighs for ropes and whips, but I don't know if I need the butt potion as a prerequisite. If it is a prerequisite, does fighting skeletons mean I ignore both potions or just the butt potion? I'm a little confused on the rules of some potions.
Sometimes I have a hard time classifying certain weapons. Obviously for melee there's swords, hammers, and they made a point about daggers counting, but do staffs count? Does a flail count as a whip? Some staffs look sturdy like a club and a flail does have you whip the spike ball on a chain. Do bows count as a thief multi-class? I'm probably overthinking it, but clarification would be nice.
It might help to have a scroll or manual that lists what counts as what, rather than just a couple of examples hidden on the potions themselves. Maybe have it be updated with new rules as the game goes on.
I want to second this.
Especially the point about hiding things behind right clicking. There was so many times I forgot that this mechanic existed and felt like restarting because I had forgotten the rules or didn't interpret something right.
No offense, but there’s a Tip written in the Day’s End screen that says “Tip: You can right-click on potions and items to get descriptions!” I kind of don’t know what more to do.
I know there is. I do feel stupid for forgetting but when its this easy to forget I'm leaning towards the game needing a little something.
Perhaps when a player mouses over an icon for a few seconds a little text box can appear under the cursor, gently reminding them about right clicking. Or perhaps right clicking should be a toggle, not a hold option to help cement it's existence into players minds. Finally you could darken the rest of the screen while a tooltip it on screen. Since this transforms the tooltip into a screenwide effect it'll be more memorable.
Loved it so far, and I can't wait to see how it progresses! Two questions, will the full version be paid and would you consider any muscle growth content? Great work so far.
Glad to hear it!
Honestly, I'd pay up to like $7.50 for the full game. I think what you've got here is good enough for a demo with some spit and polish. You hit a great sweet spot between engaging gameplay and the erotic elements and that makes this game pretty fun to play unlike a lot of others in this category. Can't wait to see more
I appreciate the feedback! And glad to hear it; making a game that was fun on its own right, horny or no, was high priority.
When's the full game coming out?
Probably between 6 and 12 months from now.
9 minutes ago is crazy
I would really love to give the Cursed Thief the Gluttony Amulet. Give her the permanent treatment she deserves
Shhhhhhhh… we’ll get there….
Neat little game, really enjoyable
Amazing game so far! Very entertaining, very funny and very sexy!
: D Thank you so much!
Not entirely sure how to deal with the thief that just yoinks my money, any pointers?
Using the paper doesn't work
Before she robs you again, use the scroll you got from the statue on the money jar
I have, yet she still steals it
Yes, but next day, she’s regretting it
Ooooooh, I'll try tho I still I'm getting turned into a zombie again
love the game ,cant wait till the big update comes
Glad to hear it! I hope you have the patience!
Will there be apk in the future?
Possibly after the full release!
game crashes with a "CrashHandlerException: Program Crashed with signal 11"
Sorry to hear that; That’s a new one! Can you please try running the file that ends in “.console” and take a screenshot of the black screen when it crashes? That should provide more detailed debug info.
Wow. Yeah, not very informative at all. thank you for grabbing it though. Have you tried deleting the files and re-downloading? Maybe it’s as simple as a corrupt download.
yeah, I tried that
oh wait hang on, I saw something hidden at the start by all the nonsense
I have only played the demo,but is there a transformation potion that can turn someone into a werewolf.
Very fun, and very much appreciate that in a game with lots of rules cross-checking there's no timer for each adventurer, so it feels very fair when I mess one up that it was because I wasn't fully applying the rules, not that I was rushed.
Thank you! I thought having no time limit was important in part for that exact reason!
I liked this a lot! It's a great demo to a game. I don't have much in the way of encountering bugs but I do have suggestions!
1: I feel like the thief archetype is one note sometimes, so I had an idea. Gigantification or Titan potion, for thieves with only darker clothing and/or adventurers with no weapons (staffs do not count). If something needs to be sneaky, what better than to make them a bigger target! You could just increase the image size by a lot, but a crouching position would be fun.
2: Rapunzel potion would be funny. Lots of hair. Adventurers with a ranged weapon would have a hard time aiming with no sight!
3: I feel like there could be transformation potions, like an orc potion or a slime potion. Faster recruitment for the dungeon I guess.
4: Finally, conversion potions. Some who like to perform hurtful acts would be given a "no morals" potion which would turn them evil, with red eyes and a smirk.
Glad to hear it! Most of your ideas won’t be potions, but ARE already planned as story / item events later in the game : )
I enjoyed the game, I can't wait for the next update,
The only real criticism is to make clear who needs and doesn't need the milk potion as there were some NPCs it was very clear and other ones; I had no idea (maybe give an item like the curse detector) But other than that I had a great time, and I will watch your career with great interest. Hope you have a good day
Glad to hear it! The milk potion is to be given to adventurers wearing Bras-of-Holding, which make their chests look smaller!
Neat and Fun premise, but the odd arbitrary following of rules and it saying its wrong when it told me to use when it comes to the mages. Or saying I wasted a potion when it asked for it by those self same rules is frustrating.
Rules get more complicated as days go on. Example boob potion for warriors but on day 3 now its for warriors except when fighting gazers. On day 4 its now for those with melee weapons except when fighting gazers. Day 7 all melee + those with bra of holding if combined with lactation potion except when facing gazers. You can check the rules by right clicking the potion
Just finished my first playthrough, can't wait for the next update.
Glad to hear it! It will be some time though; hope you guys have patience!
Hey there! I played through this the other day for a few minutes. I plan to go back and give it a more thorough go in the future.
Love what you've got so far! It's fantastic!
Also, I had an unexplained flood of new followers on itch and couldn't place it. I saw you added Enter the Expansion Mansion to your collection, and suddenly it made sense, lol.
Keep up the great work! I can't wait to see how it goes.
I’m incredibly happy that you’re enjoying!
In a long, dominoes falling type of way, Enter The Expansion Mansion was one of the inspirations that triggered me making this! So it kind of means a lot! I think my patreon has a different user name, but I made a couple Wish suggestions, and pointed out the Milk bug.
I’m a bit amazed that me doing that has triggered an uptick; can’t picture myself as a trend setter XD I’m typically a lurker.
And yeah; I don’t intend to dissapoint!
A quick restart button would also probably be appreciated by try hards. also i and many people have been confused by whip. it makes sense in melee tho so i think it being a weird melee weapon is better than changing it. With this in mind I think you adding to the part where the skeleton saying daggers are small swords that any thing that doesn't have projectiles are melee as well as a clue in that whips are melee
YES! The load/save or "go back a person" would be great for people who want to finish the game perfectly (me included)
I don't think go back a person is good since you literally just saw how you failed. I more meant like making R take you to the stat of the day again or something
yeah I get it, might feel like cheating
You’re not the first to mention the whip! I’ll be revising Skee’s initial dialogue for that; hope it helps.
There is a Restart Day button in the pause menu, if that helps.
You should put your blue sky and deviantart on your creator page probably
Thing is, there’s virtually nothing there XD
Nice work! Can't wait to see what comes next!
I don't know if this is already planned for the full game, but I think it would be cool to have a freeplay mode where you're free to give the adventurers whatever potion mixture you want!
Thank you!
And yes! I plan on a Gallery Mode for any amount of potion mixing!
Awesome! I'm excited for it!
Fantastic work, loved it so much!
Delighted to hear it! I’m glad you and (apparently) so many others are enjoying!
One idea for use of money is to buy things for a gallery, like different potions and different women/accessories
Thank you for the suggestion!
Will this get mobile?
Maybe after full release
A fun and surprisingly enjoyable game! I wouldn't mind paying for a full release. Keep doing what you are doing, you are on the right track!
Minor complaints: It took a while before I realized that whips also count as melee weapons. Not sure if that's just me, though. Also, the thieves have daggers in their boots that do NOT count as melee weapons, which was especially confusing since the game emphasized looking for even small blades.
I also didn't realize whips counted as melee weapons initially.
Thank you! And thank you for the extra “right on track”. People easily and quickly point out the things they want changed, but smushing all the enjoyment into just “I liked it!” (though appreciated!) makes one wonder if you’re hitting just above average, or if they really think things are all ideal.
I think I’m going to expand Skee’s initial dialogue to mention whips.
And I COMPLETELY FORGOT ABOUT THE BOOT DAGGER! I’ll actually need to remove those XD
I have literally never payed for any form of porn in my life but when this gets a full release I'll definitely buy it. It's hot and the puzzels are actually kind of fun.
I don't know if your taking recommendations but I'd like to suggest a hair growth potion for anyone with bows and crossbows. I figure hair growth makes sense since the hair would get in there eyes.
Of course, make sure the hair has a mind of it's own and touches any would be victims to be extra distracting, of course
High praise! Thank you! There is actually an upcoming potion for dealing with ranged weapons already! And while it won’t be common, there will be some instances of hair growth!
very cute, like the direction, please continue making!
Thank you! It’s very valuable to me to hear that what I’m doing is the path people like.
Muito bom parabéns Que continue assim Tá ótimo
Only bug I found was a rogue (the red one) always having a dagger, even with a spell tome, as well as some other rogues SOMETIMES getting the same issue (invisible daggers sometimes???), the next thing is the Thighs potion probably need to have it's description changed a little to make it more specific ("rope-like stuff: ropes (duh), whips, rope-tipped crossbows")
Also a way to skip/speed up the scry mirror
Whip is a melee weapon AND a rope. Melee just means “close ranged weapon”.
thanks for the feedback!
Great game, absolutely can't wait for full game.
Glad to hear it! :D
a couple of issues/suggestions
HOw do you give the thief the punishment glutton amulet? and you give the bra away on day 5, how do you have it on day 7 to use the slimes on?
Again, you dont, it just feels like you should
on day 7 the tentacle monster gives you a "new" bra that doesnt seem to have a use
Didn't expect a game that good. I thought it was like those arcade game, but the "puzzle"parts are cool. I hope you will push this further. Can't wait for update :).
Thank you! Yeah, for better or worse, a lot of kink based games are bare-bones minigames with a kink theme, aren’t they?
On day 3, the rouge that uses a whip stops by. No matter what she carries, it always requires a boob potion. Is that intentional? 
The whip is a Melee (warrior) weapon. I confused that too.
Invisible dagger bug(I think), the whip is a rope weapon (said by the CoderGuy111)
Whip is a melee weapon AND a rope. Melee just means “close ranged weapon”.
is there a discord for this?
I think this is very promising, and its acctually rather fun compared to similar-ish games.
Keep up the good work! I love the humor amongst other things aswell :)
There is no discord, I’m afraid. I do not have the time resources to manage such. Glad to hear it! And I’m especially happy to hear that the humor is landing : D
MUY buen juego, me ah gustado mucho hasta ahora, solo tengo dudas de la ladrona, intente darle el amuleto que la convierte en piedra pero no funciono :c
As of now there really isn't anything that annoys me about the game so I'll just suggest two thing.
I know gold doesn't do anything yet but giving extra gold as a time bonus would be logical.
The second thing is having a small percentage of the potion effects carry over between days; so a characters can have slight incremental changes throughout the entire game and messing up a potion can reset the meta progression
I had a blast playing this. I can't wait for the full version. instant classic!
Thank you! Delighted to hear it!
what is the maximum day at the moment? when is the next update?
Seven. Likely a few months from now.