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Keep getting bugs, especially with multiclassing. Sometimes it'll say I wasted a potion when I account for their primary class while other times it'll say I missed a potion for not accounting for it.


Also, there needs to better clarification on who to feed to the mimic. As it, the way the mimic asks you send it those who *seem* ditzy makes it seem as though you're supposed to send them the adventurers who seem stupid on their own, not those who you give the brain potion to.

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Are you watching the scrying scroll and paying attention to when you shouldn’t use potions? “Even if a warrior, don’t give them a red potion if they’re going to fight Gawkers” etc?

Thank you for the feedback!

i will complain about cloth color. it is unclear what constitutes "dark clothes" for the 2nd potion. for example, the all-gray attire is considered "dark".

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I agree entirely! Latest update (V0.11), I have updated the right-click explanation on the potion to say “has mostly Black or Grey clothing”

So I had to go in the %APPDATA%/Godot folder and delete the save folder to restart the game

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"Potion seller, I'm going into battle, and I need only your strongest potions"

*Proceeds to give her every single ingredient mixed*

Fun, short little demo! I think my only complaint is that sizes aren't cumulative - like being able to grow a repeat customer a few times over, rather than having them go from flat to beachball-sized assets.

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Glad you enjoyed! And don’t you worry! Later, prolonged potion use will eventually develop permanent effects, and greater sizes yet!

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so when you get the mimic game over, you can't restart the game, the only options being restart the day or restart yesterday or quit the game and after giving each adventure on the prior day a ditzy potion and map still resulted in the game over and hitting quit did not restart the run and just loads that same day, [this is day 4 for me]

Thank you for telling me about this! I will start digging into this. In the meantime, while you are talking to the mimic, if you pause the game you should have a list with every day, and can use that list to re-load any day you want. Maybe I should include that list in the Game-Over screen.

Also note, you have you feed the mimic several times before it is full.

so the first time I saw the mimic I only gave maps to the adventures that got a ditzy potion, now I'll give maps to every adventure and try again

Hm. You did it right the first time. You should ONLY give maps to adventurers who get the ditzy potion, and any maps you give to adventurers who DON’T get the ditzy potion will count against the “correct” maps given, and send smart adventurers to the mimic, beat up the mimic, and cause the game over. So I need to dig around and find out what circumstance results in a failure even though you presumably gave maps to the correct people.

also is the monster report random? I had mages and adventures with magic books or not blue gems still fight zombies but the ditzy potion goes against the rules for zombies and ends up a wasted potion

I'm pretty sure the correct action in that case is to give them a regular healing potion if they're just a mage. Otherwise, give them the correct potion for their class.

The monster report IS random (usually), so any time they’re about to fight a zombie, you shouldn’t give them the ditzy potion. In retrospect, this is a slim chance that a person might get a day where they encounter nothing but zombies, and so you never give ditzy potions, and are kind of funneled into failing the mimic by dumb bad luck. Slim, but I will need to rectify that.

I might have solved the problem! It was counting points for the mimic based on the ANSWER SHEET of what you SHOULD have given the adventurer, not what you ACTUALLY gave the adventurer! Now, if you give an adventurer a ditzy potion and a map, it should score for the mimic, whether the ditzy potion was “supposed to be given” or not. Updated with V0.11

And how do you pause

By pressing ESC

Spectacular!! Can't wait to see what the next updates have in store!

Delighted to hear it! It will take some time, but there is a lot in store in the future!

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Got to the day where the Kraken visits, asking for help but I don't have any way to help and end up softlocked, what's more is there is no way to start from fresh, not even deleting and re-installing the game (at least on the itch app)

Regardless of this one softlock I got to, the game is really fun and DrWahee's art is amazingly used

edit: even downloading it to a different hard drive carries over save progress so unless I'm missing something in day 5, I'm locked out of progression

Deleted 10 days ago

oh my god, was just about to try this, thanks for the reply!
Looking forward to seeing how this game develops!

You’re very welcome! And very happy to hear it! Things only get crazier from here!

also is it safe to assume the punishment amulet isn't functional yet? tried using it with what seems to be the applicable npc and it just goes back to my inventory

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Correct! That comes later! I can’t say when the next chunk will be completed, but it’ll be useful in the next major update.

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Click for spoiler: The mage who is obsessed with the Kraken; have you tried giving her the cowkini and ringing the bell?
Delighted to hear it! DrWahee's style has been PERFECT for this, and they've been great to work with!

how to defeat a thief

Deleted 10 days ago
Click for thief defeating spoiler:

Curse your money jar with the Hand of Discipline scroll

will there be an android version?

There are no plans for an android version at the moment. Might look into it when the game is complete.

Ok

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