The game is really good. No complaints with the core gameplay. Just one small nitpick on how the kinks are implemented. They're great and all, but by necessity of the format, you can't see the combinations you want on certain characters (the penalties stack up), which means aa lot of art unfortunately goes unseen. This isn't necessarily a problem to "fix" (although it has been enough to turn some people off the game), but it'd be great to see a free mode for clearing the game in the final version.
Actually, thinking upon the game further, I really enjoy the "papers please" like aspect of it (I'm not sure what else to call this genre, because management is it's own thing) interspersed with long spanning puzzles. If there was one thing I were to add, it would be a time pressure to stop people from spending forever checking out each individual case. But some might not like that, so maybe in an optional "Hard Mode".
I like this idea, but it is best to let the dev cook alittle. dont know anything about them but I think they are a one man team. I agree however on both comments.
I had another idea (a short yet far more effective one.). So y'all know how you gotta make sure you don't boost the heros like the gawkers with the breast expansion potion? Well what if we did the opposite? Like let's say a hero is gonna be fighting possessed armor, what if we could give them a brest expansion potion to help make it extremely hard for the heros yet really easy for the monsters. Plus get a small bonus for it! Sides in this case more potion options are available in the future!
This game is great in every way: The story, the art, the mechanics. I spent a couple of hours not only because of the NSFW content, but also because of the pleasant interaction with the game. I really hope that in the future there will be much more interaction with the cow bra and the bell. I can't wait for the release!
I done went ahead and played this game on my phone and honestly: it's actually really amazing. Not just "look at all this NSFW content!". It actually has story and oddly enjoyable just seeing how everyone acts with each other (talking about you squidy and yellow mage XD). But in all honesty I do have some ideas I'll list here: first off, having an endless game mode once the whole thing is completed just in case people wanna play more. Secondly, I'd love to see some of the adventures actually start taking a liking twords you if you talk to them and what not (plus if you expose the boss lady and what your doing it'd be funny to see how that'll end up). Another thing, it'd be cool if there's a few small mini games like we're you'll have to play as the monsters or plan out your own dungeon (that last part is in case another game is made). And lastly, I'd love to see this actually get finished unlike many other games. Not to mention another potion I'd like to see is some weight gain potions (mainly due to the orc girl.), slime potion (which could be optional due to the slime jar), and lastly a helium potion or something like that since I could see some of the heros trying to blow their way into the dungeon after awhile of not getting in the proper way. Anyways if anyone reads this completely through thank you a lot and if I have anymore ideas I'll tell em'. Anyways have a wonderful day.
I think you have a good game here, and the only piece of feedback I might have is possibly adding a feature to view past conversations in a notebook/log thing, bc there were a few times I accidentally skipped dialogue and got a bit lost until I had to read the item description of all the things.
Otherwise, this is a really good start to a decent game, I'd love to see what you come up with in future updates!
Thank you! Glad you enjoyed it so much that you took the effort to translate it all!
That has to be a little difficult. There is a LOT of text in this game!
This is an amazing game, especially with mobile support. I look forward to see what other way the girls will grow. I personally am into muscle growth and giantess growth, but I am not sure how that will debuff the adventurers. I can't wait to see more!
An endless mode will be coming eventually!
Do you mind if I ask you what you meant by “color mixing chart” in your review? Was it unclear when you should use which potions? Hold-click or right-clicking a potion will tell you what the potion does and when to use it.
They would have needed a boobs potion if they had a melee weapon (including daggers and whips), or if they needed a milk potion (which needs more boobs too). Did they have bras of holding on?
OH! The whips count as weapons, too! That's why. I must have missed that. I just defaulted them to the climbing equipment potion. Thank you. Love this game by the way, keep up the great work and thanks for the reply.
sometimes left click gets stuck until you left click on the item again and sometimes the character text gets stuck between start of day and the first customer. other than that no serious glitches. very solid game.
Can you make a mode to disable the belly potion when it's added? It's not my thing and would just be nice to have, I'll still play if not but still lol
Great game, felt like a good level of difficulty once you got going. Appreciate the save system. Love all the current kinks and just can't wait to see more. ;)
this game has POTENTIAL! I loved these types of games on sites like armor games as a kid, so having a full-on kink game being like this is fun! maybe sometime in the future you could add a "endless" mode where you have limited number of mistakes before you lose, with each success giving you a little bit of that "mistake meter" left, and you just try to last as long as you can? I think that would be a pretty fun portion for when you've done everything else.
Regarding accessibility, I think it would be good if more things could be identifiable by something besides color. Most importantly, anyone who multiclasses into Thief should get a bit more than just a muted outfit color. Maybe a hood or a bandana? I'd also like to see the formulas you mix get unique containers evocative of their effects, but at least that one can wait a bit since you can just inspect them if you forget which one does which.
I'm enjoying it, but one thing that threw me off a few times is that certain things are introduced before there's a solution to them. Specifically, crossbows(without rope ammunition) and bombs. They don't seem to currently affect which potions work with what's available to us (a temporary problem, I know) But the part that felt bad was I had taken such things to mean the adventurer was a thief when that wasn't actually the case, coupled with the fact that there's no mention of them at all in the tutorial text.
That said, I do appreciate that the game tells you what you missed if you messed up.
I like this game; the biggest feedback I'd give is clarity in what information is being given. And/ or some resource to look at for pertinent info. I forgot what was said on which potions got gems and it became a cluster real quick.
I would have, but after that pop up I must have either missed or forgotten there was no place to get that information further. This really is feedback, not everyone absorbs information the same way, and there is a chance that other people might miss that prompt or forget. This is why playtesting is good; knowing where people might miss crucial information is always important. I'd request a help of info tab that gives this information again, so that others don't make the same foolish mistake I have😂
sup, I'm back but I'm just here because i actually really like this game. It's way more unique and different compared to other games in which they use the same map and mechanics but your game is different,a nice refresher to the itch.io games. I hope you are successful to make this game in your own imagination
That doesn’t give me much to work on, I’m afraid. But I am trying a newer version of godot in the next major update that claims to be more stable. Maybe that will do it. Sorry the current version isn’t working for you.
Very fun game. Can't wait to see more updates. I'd love to see more non-human adventurer gals. I think it'd also be fun if maybe some monsters showed up for potions, wanting to attract attention or even try and find a special someone after the kraken did so. This has a lot of potential and I loved the experience and the art made for it
Glad to hear it! And thank you for the feedback! I’m glad people are enjoying the sillier+sweeter sides I’ve included.
Good news is, there are more monsters in store in the future : )
just finished playing through the demo, absolutely loving what you've made so far! The puzzle elements are just about perfect for a game like this, and DrWahee was a great artist choice! can't wait to see what's in store! very excited for these amulet implementations especially...
The demo was quite nice and fun, can't wait to possibly see what happens if you give someone every single potion at once. If I may ask, though, what will the gallery be like? Just looking at fully drawn scenes or would it be looking at different potion effects?
Glad to hear it!
The gallery will be a mixture of testing any potion combo on any adventurer, and re-triggering adventurer specific transformation events.
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when do you think the next update will be out
The dev is cooking
how do I deal with a thief that steal my coin?I tried the plank both amulets but they weren't worked
p.s. I'm played on web
try the scroll from the statue lady and put it on the jar
The game is really good. No complaints with the core gameplay. Just one small nitpick on how the kinks are implemented. They're great and all, but by necessity of the format, you can't see the combinations you want on certain characters (the penalties stack up), which means aa lot of art unfortunately goes unseen. This isn't necessarily a problem to "fix" (although it has been enough to turn some people off the game), but it'd be great to see a free mode for clearing the game in the final version.
Actually, thinking upon the game further, I really enjoy the "papers please" like aspect of it (I'm not sure what else to call this genre, because management is it's own thing) interspersed with long spanning puzzles. If there was one thing I were to add, it would be a time pressure to stop people from spending forever checking out each individual case. But some might not like that, so maybe in an optional "Hard Mode".
I like this idea, but it is best to let the dev cook alittle. dont know anything about them but I think they are a one man team. I agree however on both comments.
A freeplay, endless, and timed mode are planned for the far future!
Android version ?
possibly after full release
Okay, thanks
boobs good :D
I had another idea (a short yet far more effective one.). So y'all know how you gotta make sure you don't boost the heros like the gawkers with the breast expansion potion? Well what if we did the opposite? Like let's say a hero is gonna be fighting possessed armor, what if we could give them a brest expansion potion to help make it extremely hard for the heros yet really easy for the monsters. Plus get a small bonus for it! Sides in this case more potion options are available in the future!
Will there be a android download option in the future
Possibly after full release
This game is great in every way: The story, the art, the mechanics. I spent a couple of hours not only because of the NSFW content, but also because of the pleasant interaction with the game. I really hope that in the future there will be much more interaction with the cow bra and the bell. I can't wait for the release!
Thank you! Means a lot that you like it outside of just the fantastic NSFW art! Putting a lot of effort in here.
I done went ahead and played this game on my phone and honestly: it's actually really amazing. Not just "look at all this NSFW content!". It actually has story and oddly enjoyable just seeing how everyone acts with each other (talking about you squidy and yellow mage XD). But in all honesty I do have some ideas I'll list here: first off, having an endless game mode once the whole thing is completed just in case people wanna play more. Secondly, I'd love to see some of the adventures actually start taking a liking twords you if you talk to them and what not (plus if you expose the boss lady and what your doing it'd be funny to see how that'll end up). Another thing, it'd be cool if there's a few small mini games like we're you'll have to play as the monsters or plan out your own dungeon (that last part is in case another game is made). And lastly, I'd love to see this actually get finished unlike many other games. Not to mention another potion I'd like to see is some weight gain potions (mainly due to the orc girl.), slime potion (which could be optional due to the slime jar), and lastly a helium potion or something like that since I could see some of the heros trying to blow their way into the dungeon after awhile of not getting in the proper way. Anyways if anyone reads this completely through thank you a lot and if I have anymore ideas I'll tell em'. Anyways have a wonderful day.
Some of those are actually plans I already have! But I shan’t spoil further
Glad you’re enjoying! : )
will we be able to use multiple of the same potion for extra effect?
i was thinking of the same thing because we already have the cursed cow bra
There will be! But later
played again, the only puzzle i didn't get pretty easily was the one with the leviathan needing liquid.
Appreciate the feedback!
I think you have a good game here, and the only piece of feedback I might have is possibly adding a feature to view past conversations in a notebook/log thing, bc there were a few times I accidentally skipped dialogue and got a bit lost until I had to read the item description of all the things.
Otherwise, this is a really good start to a decent game, I'd love to see what you come up with in future updates!
Thank you for the feedback! I will have to consider it
There is one thing I'm interested in, do you think cocks will be featured, whether through women with them, or men?
There will not, I’m afraid
I discovered this game a few days ago.
Since I am not from an English-speaking country, I managed to play it by using a translation app, and I had a great time.
I’m very excited to hear that “short stack” additions are planned for the future.
I also hope to see even more variations in appearance changes added.
(If I may be a little greedy, there are some specific changes I would love to request.)
Thank you
Thank you! Glad you enjoyed it so much that you took the effort to translate it all! That has to be a little difficult. There is a LOT of text in this game!
When is the next update?
Top of the description says most likely August.
In their defense, I added it after they asked XD
This is an amazing game, especially with mobile support. I look forward to see what other way the girls will grow. I personally am into muscle growth and giantess growth, but I am not sure how that will debuff the adventurers. I can't wait to see more!
Happy to hear it! No muscle growth in the works, but there will be some giantess!
Oh I can't wait!
found this last night, seemed like fun, is fun, I wannna see more, so good job
Thank you!
I would love to also see an endless mod
An endless mode will be coming eventually! Do you mind if I ask you what you meant by “color mixing chart” in your review? Was it unclear when you should use which potions? Hold-click or right-clicking a potion will tell you what the potion does and when to use it.
great game so far! fun and funny
Honestly, was really fun! My only critique is that I wish they got bigger :3
Ohhhhh, don’t you worry. That shall come in due time. : )
I felt confused by some of the thieves needing boob potions even though I didn't see a weapon. Was I misunderstood?
They would have needed a boobs potion if they had a melee weapon (including daggers and whips), or if they needed a milk potion (which needs more boobs too). Did they have bras of holding on?
OH! The whips count as weapons, too! That's why. I must have missed that. I just defaulted them to the climbing equipment potion. Thank you. Love this game by the way, keep up the great work and thanks for the reply.
excelent game. only complaint is a bit glitchy here and there. looking forward to the finished game!
Glad you’re enjoying! Do you remember any glitches in particular?
sometimes left click gets stuck until you left click on the item again and sometimes the character text gets stuck between start of day and the first customer. other than that no serious glitches. very solid game.
Thank you! This is very helpful! I will try to hunt down and squash these bugs.
Can we get a muscle growth potion? Down side in dungeon is they get distracted by their own physique, or maybe something like that. Great work btw.
add a belly potion that makes the user fat, used for people with armor
also just curious will the glowing weapons mean anything in the future
Glowy weapons WILL mean something eventually, and there WILL be a belly potion!
guessed it 😁
Can you make a mode to disable the belly potion when it's added? It's not my thing and would just be nice to have, I'll still play if not but still lol
Is it known when is the next update?
estimated 2 to 4 months
Great game, felt like a good level of difficulty once you got going. Appreciate the save system. Love all the current kinks and just can't wait to see more. ;)
Glad to hear it, and thank you for the feedback! It helps!
this game has POTENTIAL! I loved these types of games on sites like armor games as a kid, so having a full-on kink game being like this is fun! maybe sometime in the future you could add a "endless" mode where you have limited number of mistakes before you lose, with each success giving you a little bit of that "mistake meter" left, and you just try to last as long as you can? I think that would be a pretty fun portion for when you've done everything else.
Glad to hear it! and yes, there is an Endless mode planned!
Regarding accessibility, I think it would be good if more things could be identifiable by something besides color. Most importantly, anyone who multiclasses into Thief should get a bit more than just a muted outfit color. Maybe a hood or a bandana? I'd also like to see the formulas you mix get unique containers evocative of their effects, but at least that one can wait a bit since you can just inspect them if you forget which one does which.
Thank you for the feedback!
I got an update notif, what was it for?
I don’t know. I haven’t updated anything in 9 days. And last significant update was 21 days ago.
now for the pointless dumb question, will there be a battle pass?
Sometime after the micro-transaction and horse armor DLC money dry up.
I'm enjoying it, but one thing that threw me off a few times is that certain things are introduced before there's a solution to them. Specifically, crossbows(without rope ammunition) and bombs. They don't seem to currently affect which potions work with what's available to us (a temporary problem, I know) But the part that felt bad was I had taken such things to mean the adventurer was a thief when that wasn't actually the case, coupled with the fact that there's no mention of them at all in the tutorial text.
That said, I do appreciate that the game tells you what you missed if you messed up.
hope this gets more soon it's really good
I like this game; the biggest feedback I'd give is clarity in what information is being given. And/ or some resource to look at for pertinent info. I forgot what was said on which potions got gems and it became a cluster real quick.
Did you try right-click?
I would have, but after that pop up I must have either missed or forgotten there was no place to get that information further. This really is feedback, not everyone absorbs information the same way, and there is a chance that other people might miss that prompt or forget. This is why playtesting is good; knowing where people might miss crucial information is always important. I'd request a help of info tab that gives this information again, so that others don't make the same foolish mistake I have😂
Loved your game by the way even If I had to trial and error out what was supposed to do what when I couldn't read properly🤙
Glad you’re enjoying!
What do I have to do with that annoying chest?
hand out maps to adventurers you give Brain/Ditzy potions to.
You may need to start a couple days earlier if you’ve been handing maps out to the wrong people.
Be warned: this game is going to be difficult if English isn’t your first language. Lots of text.
And there is a Walkthrough in the Dev Notes.
sup, I'm back but I'm just here because i actually really like this game. It's way more unique and different compared to other games in which they use the same map and mechanics but your game is different,a nice refresher to the itch.io games. I hope you are successful to make this game in your own imagination
Glad you’re enjoying! It does seem like I’ve found a niche, starving market XD
so when do you hope to have the next update out?
Probably between 2 and 4 months.
it's open the program but don't do anything and in Browser Crash many times
Can you try running the .console file and sending a picture of any messages in red? That will theoretically give debug info.
I tried both, and them couldn't run, also in browser version this crash when I reading the text
That doesn’t give me much to work on, I’m afraid. But I am trying a newer version of godot in the next major update that claims to be more stable. Maybe that will do it. Sorry the current version isn’t working for you.
Very fun game. Can't wait to see more updates. I'd love to see more non-human adventurer gals. I think it'd also be fun if maybe some monsters showed up for potions, wanting to attract attention or even try and find a special someone after the kraken did so. This has a lot of potential and I loved the experience and the art made for it
Glad to hear it! And thank you for the feedback! I’m glad people are enjoying the sillier+sweeter sides I’ve included. Good news is, there are more monsters in store in the future : )
just finished playing through the demo, absolutely loving what you've made so far! The puzzle elements are just about perfect for a game like this, and DrWahee was a great artist choice! can't wait to see what's in store! very excited for these amulet implementations especially...
Really glad to hear it! Thank you! And yes, DrWahee has been perfect for this, through and through. Bigger and crazier things await!
The demo was quite nice and fun, can't wait to possibly see what happens if you give someone every single potion at once. If I may ask, though, what will the gallery be like? Just looking at fully drawn scenes or would it be looking at different potion effects?
Glad to hear it! The gallery will be a mixture of testing any potion combo on any adventurer, and re-triggering adventurer specific transformation events.